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Developing with Godot on Parley - stay tuned!
🌍
Developing with Godot on Parley - stay tuned!

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jonnydgreen/README.md

Ahoy! 👋

I'm Jonny - a Software Engineer and aspiring Game Developer 🌍

Currently dabbling in game development with Godot! Check out Parley, the easy-to-use, writer-first, scalable dialogue management system: https://parley.bisterixstudio.com/

I’m an avid cyclist, recovering rower, and I have a penchant for pizza. I’ve also lost more hours to Baldur’s Gate 3 than I would care to admit here. 🍕

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  1. bisterix-studio/parley bisterix-studio/parley Public

    Parley is a graph-based dialogue management plugin for Godot. It is is designed to be used by game writers and developers alike for easy writing, testing, running of Dialogue Sequences at scale to …

    GDScript 63 1

  2. mercurius-js/mercurius mercurius-js/mercurius Public

    Implement GraphQL servers and gateways with Fastify

    JavaScript 2.4k 248

  3. mercurius-js/auth mercurius-js/auth Public

    Mercurius Auth Plugin

    JavaScript 83 15

  4. mercurius-js/validation mercurius-js/validation Public

    Adds configurable validation support to Mercurius.

    JavaScript 31 5

  5. deno-mock-fetch deno-mock-fetch Public

    Deno mock fetch implementation

    TypeScript 8 1

  6. nifty-lil-tricks/monitoring nifty-lil-tricks/monitoring Public

    A selection of nifty lil tricks for all things monitoring

    TypeScript 5