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The server-side javascript for Glitch that determined all game behavior

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Glitch Game Server JavaScript Repository

License

All files are provided by Tiny Speck under the Creative Commons CC0 1.0 Universal License. This is a broadly permissive "No Rights Reserved" license — you may do what you please with what we've provided. Our intention is to dedicate these works to the public domain and make them freely available to all, without restriction.

All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects. Many of these files are not structured in a standard, straightforward way, and they may take a bit of your time and work to understand.

Note: the Glitch logo and trademark are not among the things we are making available under this license. Only items in the files explicitly included herein are covered.

There is no obligation to link or credit the works, but if you do, please link to glitchthegame.com, our permanent "retirement" site for the game and these assets. Of course, links/shoutouts to Tiny Speck (tinyspeck.com) and/or Slack (slack.com) are appreciated.

What you'll find in here:

Glitch's gameplay was driven entirely by server-side JavaScript running on top of Rhino (https://developer.mozilla.org/en-US/docs/Rhino). This repository contains all of that JavaScript. You'll also find every bit of dialogue in here. If you were ever wondering how to get a super-rare achievement, you'll find that in here as well.

Documentation Contributions Are Welcome!

If you figure something out that you think others could learn from, write up a quick how-to document and submit it to us as a pull request. Share your knowledge!

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The server-side javascript for Glitch that determined all game behavior

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