A specific fighting game resource manipulation tools
Go to (https://github.com/enebe-nb/shady-packer/releases) and download your preferred version.
Modules are on shady-loader
folder and executables on bin
folder.
This is a monolithic(don't require extra dlls) command-line tool to manipulate the
game resources. You can use shady-cli help
to get a list of commands or
shady-cli help <command>
to get a detailed help.
More info on wiki
This is a module to load multiple custom packages into the game. More info on wiki
This is a module to run lua scripts in the game. More info on wiki
This tools uses CMake to create any necessary files.
Its possible to custom the build with the following cmake options:
SHADY_ENABLE_EXECUTABLE
; SHADY_ENABLE_TEST
; SHADY_ENABLE_MODULE
.
Modules only builds on 32-bit Windows targets.
Remember to use the Visual Studio Installer
to install the C++ CMake tools for Windows
in C++ build tools
section.
To build the tools, clone the repository and use cmake to generate the project files. Example:
git clone git://github.com/enebe-nb/shady-packer.git
cd shady-packer
git submodule update --init --recursive
mkdir build
cd build
cmake .. -G 'Visual Studio 16 2019' -A Win32
cmake --build . --config Release
After that the project files can be found in shady-packer/build
.