This is a tiles slider/roller/spinner puzzle game for Android. The back-end game implementation is cross platform C++ using google/filament PBR framework. The front-end UI is Android / Kotlin calling C++ / NDK game APIs using JNI. The C++ backend can be configured to use OpenGL, Vulkan, Metal (via MoltenVK) across multiple platforms. The C++ backend is also compiled to WebAssembly (using Emscripten) to run in a browser.
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Android tiles puzzle game using google/filament PBR framework.
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kamkash/tilepuzzles_android
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Android tiles puzzle game using google/filament PBR framework.
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