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30 changes: 30 additions & 0 deletions CPP/inversionCount.cpp
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#include<iostream>
using namespace std;
int getInversionCount(int arr[],int n){
int inversionCount = 0;
for(int i=0;i<n-1;i++){
for(int j=i+1;j<n;j++){
if(arr[i]>arr[i+1])
inversionCount++;
}
}
return inversionCount;
}

// int main(){
// int n;
// cin >> n;
// int arr[n];
// cout << "Enter the elements for the array";
// for(int i=0;i<n;i++){
// cin >> arr[i];
// }
// cout << "Number of inversion count is";
// getInversionCount(arr,n);
int main(){
int arr[] = { 1, 20, 6, 4, 5 };
int n = sizeof(arr) / sizeof(arr[0]);
cout << " Number of inversions are "
<< getInversionCount(arr, n);
return 0;
}
102 changes: 102 additions & 0 deletions CPP/prims.cpp
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#include <bits/stdc++.h>
using namespace std;

// Number of vertices in the graph
#define V 5

// A utility function to find the vertex with
// minimum key value, from the set of vertices
// not yet included in MST
int minKey(int key[], bool mstSet[])
{
// Initialize min value
int min = INT_MAX, min_index;

for (int v = 0; v < V; v++)
if (mstSet[v] == false && key[v] < min)
min = key[v], min_index = v;

return min_index;
}

// A utility function to print the
// constructed MST stored in parent[]
void printMST(int parent[], int graph[V][V])
{
cout<<"Edge \tWeight\n";
for (int i = 1; i < V; i++)
cout<<parent[i]<<" - "<<i<<" \t"<<graph[i][parent[i]]<<" \n";
}

// Function to construct and print MST for
// a graph represented using adjacency
// matrix representation
void primMST(int graph[V][V])
{
// Array to store constructed MST
int parent[V];

// Key values used to pick minimum weight edge in cut
int key[V];

// To represent set of vertices not yet included in MST
bool mstSet[V];

// Initialize all keys as INFINITE
for (int i = 0; i < V; i++)
key[i] = INT_MAX, mstSet[i] = false;

// Always include first 1st vertex in MST.
// Make key 0 so that this vertex is picked as first vertex.
key[0] = 0;
parent[0] = -1; // First node is always root of MST

// The MST will have V vertices
for (int count = 0; count < V - 1; count++)
{
// Pick the minimum key vertex from the
// set of vertices not yet included in MST
int u = minKey(key, mstSet);

// Add the picked vertex to the MST Set
mstSet[u] = true;

// Update key value and parent index of
// the adjacent vertices of the picked vertex.
// Consider only those vertices which are not
// yet included in MST
for (int v = 0; v < V; v++)

// graph[u][v] is non zero only for adjacent vertices of m
// mstSet[v] is false for vertices not yet included in MST
// Update the key only if graph[u][v] is smaller than key[v]
if (graph[u][v] && mstSet[v] == false && graph[u][v] < key[v])
parent[v] = u, key[v] = graph[u][v];
}

// print the constructed MST
printMST(parent, graph);
}

// Driver code
int main()
{
/* Let us create the following graph
2 3
(0)--(1)--(2)
| / \ |
6| 8/ \5 |7
| / \ |
(3)-------(4)
9 */
int graph[V][V] = { { 0, 2, 0, 6, 0 },
{ 2, 0, 3, 8, 5 },
{ 0, 3, 0, 0, 7 },
{ 6, 8, 0, 0, 9 },
{ 0, 5, 7, 9, 0 } };

// Print the solution
primMST(graph);

return 0;
}
68 changes: 68 additions & 0 deletions Java/boltAndNUt.java
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public class NutsAndBoltsMatch
{
//Driver method
public static void main(String[] args)
{
// Nuts and bolts are represented as array of characters
char nuts[] = {'@', '#', '$', '%', '^', '&'};
char bolts[] = {'$', '%', '&', '^', '@', '#'};

// Method based on quick sort which matches nuts and bolts
matchPairs(nuts, bolts, 0, 5);

System.out.println("Matched nuts and bolts are : ");
printArray(nuts);
printArray(bolts);
}

// Method to print the array
private static void printArray(char[] arr) {
for (char ch : arr){
System.out.print(ch + " ");
}
System.out.print("n");
}

private static void matchPairs(char[] nuts, char[] bolts, int low,
int high)
{
if (low < high)
{
int pivot = partition(nuts, low, high, bolts[high]);


partition(bolts, low, high, nuts[pivot]);


matchPairs(nuts, bolts, low, pivot-1);
matchPairs(nuts, bolts, pivot+1, high);
}
}


private static int partition(char[] arr, int low, int high, char pivot)
{
int i = low;
char temp1, temp2;
for (int j = low; j < high; j++)
{
if (arr[j] < pivot){
temp1 = arr[i];
arr[i] = arr[j];
arr[j] = temp1;
i++;
} else if(arr[j] == pivot){
temp1 = arr[j];
arr[j] = arr[high];
arr[high] = temp1;
j--;
}
}
temp2 = arr[i];
arr[i] = arr[high];
arr[high] = temp2;


return i;
}
}