Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
32 changes: 32 additions & 0 deletions llvm/test/CodeGen/LoongArch/ir-instruction/flog2.ll
Original file line number Diff line number Diff line change
@@ -0,0 +1,32 @@
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 6
; RUN: llc --mtriple=loongarch32 --mattr=+d < %s | FileCheck %s --check-prefix=LA32
; RUN: llc --mtriple=loongarch64 --mattr=+d < %s | FileCheck %s --check-prefix=LA64

declare float @llvm.log2.f32(float)
declare double @llvm.log2.f64(double)

define float @flog2_s(float %x) nounwind {
; LA32-LABEL: flog2_s:
; LA32: # %bb.0:
; LA32-NEXT: b log2f
;
; LA64-LABEL: flog2_s:
; LA64: # %bb.0:
; LA64-NEXT: pcaddu18i $t8, %call36(log2f)
; LA64-NEXT: jr $t8
%y = call float @llvm.log2.f32(float %x)
ret float %y
}

define double @flog2_d(double %x) nounwind {
; LA32-LABEL: flog2_d:
; LA32: # %bb.0:
; LA32-NEXT: b log2
;
; LA64-LABEL: flog2_d:
; LA64: # %bb.0:
; LA64-NEXT: pcaddu18i $t8, %call36(log2)
; LA64-NEXT: jr $t8
%y = call double @llvm.log2.f64(double %x)
ret double %y
}
264 changes: 264 additions & 0 deletions llvm/test/CodeGen/LoongArch/lasx/ir-instruction/flog2.ll
Original file line number Diff line number Diff line change
@@ -0,0 +1,264 @@
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 6
; RUN: llc --mtriple=loongarch32 --mattr=+32s,+lasx < %s | FileCheck %s --check-prefix=LA32
; RUN: llc --mtriple=loongarch64 --mattr=+lasx < %s | FileCheck %s --check-prefix=LA64

declare <8 x float> @llvm.log2.v8f32(<8 x float>)
declare <4 x double> @llvm.log2.v4f64(<4 x double>)

define void @flog2_v8f32(ptr %res, ptr %a) nounwind {
; LA32-LABEL: flog2_v8f32:
; LA32: # %bb.0: # %entry
; LA32-NEXT: addi.w $sp, $sp, -128
; LA32-NEXT: st.w $ra, $sp, 124 # 4-byte Folded Spill
; LA32-NEXT: st.w $fp, $sp, 120 # 4-byte Folded Spill
; LA32-NEXT: xvld $xr0, $a1, 0
; LA32-NEXT: xvst $xr0, $sp, 80 # 32-byte Folded Spill
; LA32-NEXT: move $fp, $a0
; LA32-NEXT: xvpickve.w $xr0, $xr0, 5
; LA32-NEXT: # kill: def $f0 killed $f0 killed $xr0
; LA32-NEXT: bl log2f
; LA32-NEXT: # kill: def $f0 killed $f0 def $vr0
; LA32-NEXT: vst $vr0, $sp, 48 # 16-byte Folded Spill
; LA32-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload
; LA32-NEXT: xvpickve.w $xr0, $xr0, 4
; LA32-NEXT: # kill: def $f0 killed $f0 killed $xr0
; LA32-NEXT: bl log2f
; LA32-NEXT: # kill: def $f0 killed $f0 def $xr0
; LA32-NEXT: vld $vr1, $sp, 48 # 16-byte Folded Reload
; LA32-NEXT: vextrins.w $vr0, $vr1, 16
; LA32-NEXT: xvst $xr0, $sp, 48 # 32-byte Folded Spill
; LA32-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload
; LA32-NEXT: xvpickve.w $xr0, $xr0, 6
; LA32-NEXT: # kill: def $f0 killed $f0 killed $xr0
; LA32-NEXT: bl log2f
; LA32-NEXT: # kill: def $f0 killed $f0 def $vr0
; LA32-NEXT: xvld $xr1, $sp, 48 # 32-byte Folded Reload
; LA32-NEXT: vextrins.w $vr1, $vr0, 32
; LA32-NEXT: xvst $xr1, $sp, 48 # 32-byte Folded Spill
; LA32-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload
; LA32-NEXT: xvpickve.w $xr0, $xr0, 7
; LA32-NEXT: # kill: def $f0 killed $f0 killed $xr0
; LA32-NEXT: bl log2f
; LA32-NEXT: # kill: def $f0 killed $f0 def $vr0
; LA32-NEXT: xvld $xr1, $sp, 48 # 32-byte Folded Reload
; LA32-NEXT: vextrins.w $vr1, $vr0, 48
; LA32-NEXT: xvst $xr1, $sp, 48 # 32-byte Folded Spill
; LA32-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload
; LA32-NEXT: xvpickve.w $xr0, $xr0, 1
; LA32-NEXT: # kill: def $f0 killed $f0 killed $xr0
; LA32-NEXT: bl log2f
; LA32-NEXT: # kill: def $f0 killed $f0 def $vr0
; LA32-NEXT: vst $vr0, $sp, 16 # 16-byte Folded Spill
; LA32-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload
; LA32-NEXT: xvpickve.w $xr0, $xr0, 0
; LA32-NEXT: # kill: def $f0 killed $f0 killed $xr0
; LA32-NEXT: bl log2f
; LA32-NEXT: # kill: def $f0 killed $f0 def $xr0
; LA32-NEXT: vld $vr1, $sp, 16 # 16-byte Folded Reload
; LA32-NEXT: vextrins.w $vr0, $vr1, 16
; LA32-NEXT: xvst $xr0, $sp, 16 # 32-byte Folded Spill
; LA32-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload
; LA32-NEXT: xvpickve.w $xr0, $xr0, 2
; LA32-NEXT: # kill: def $f0 killed $f0 killed $xr0
; LA32-NEXT: bl log2f
; LA32-NEXT: # kill: def $f0 killed $f0 def $vr0
; LA32-NEXT: xvld $xr1, $sp, 16 # 32-byte Folded Reload
; LA32-NEXT: vextrins.w $vr1, $vr0, 32
; LA32-NEXT: xvst $xr1, $sp, 16 # 32-byte Folded Spill
; LA32-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload
; LA32-NEXT: xvpickve.w $xr0, $xr0, 3
; LA32-NEXT: # kill: def $f0 killed $f0 killed $xr0
; LA32-NEXT: bl log2f
; LA32-NEXT: # kill: def $f0 killed $f0 def $vr0
; LA32-NEXT: xvld $xr1, $sp, 16 # 32-byte Folded Reload
; LA32-NEXT: vextrins.w $vr1, $vr0, 48
; LA32-NEXT: xvld $xr0, $sp, 48 # 32-byte Folded Reload
; LA32-NEXT: xvpermi.q $xr1, $xr0, 2
; LA32-NEXT: xvst $xr1, $fp, 0
; LA32-NEXT: ld.w $fp, $sp, 120 # 4-byte Folded Reload
; LA32-NEXT: ld.w $ra, $sp, 124 # 4-byte Folded Reload
; LA32-NEXT: addi.w $sp, $sp, 128
; LA32-NEXT: ret
;
; LA64-LABEL: flog2_v8f32:
; LA64: # %bb.0: # %entry
; LA64-NEXT: addi.d $sp, $sp, -128
; LA64-NEXT: st.d $ra, $sp, 120 # 8-byte Folded Spill
; LA64-NEXT: st.d $fp, $sp, 112 # 8-byte Folded Spill
; LA64-NEXT: xvld $xr0, $a1, 0
; LA64-NEXT: xvst $xr0, $sp, 80 # 32-byte Folded Spill
; LA64-NEXT: move $fp, $a0
; LA64-NEXT: xvpickve.w $xr0, $xr0, 5
; LA64-NEXT: # kill: def $f0 killed $f0 killed $xr0
; LA64-NEXT: pcaddu18i $ra, %call36(log2f)
; LA64-NEXT: jirl $ra, $ra, 0
; LA64-NEXT: # kill: def $f0 killed $f0 def $vr0
; LA64-NEXT: vst $vr0, $sp, 48 # 16-byte Folded Spill
; LA64-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload
; LA64-NEXT: xvpickve.w $xr0, $xr0, 4
; LA64-NEXT: # kill: def $f0 killed $f0 killed $xr0
; LA64-NEXT: pcaddu18i $ra, %call36(log2f)
; LA64-NEXT: jirl $ra, $ra, 0
; LA64-NEXT: # kill: def $f0 killed $f0 def $xr0
; LA64-NEXT: vld $vr1, $sp, 48 # 16-byte Folded Reload
; LA64-NEXT: vextrins.w $vr0, $vr1, 16
; LA64-NEXT: xvst $xr0, $sp, 48 # 32-byte Folded Spill
; LA64-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload
; LA64-NEXT: xvpickve.w $xr0, $xr0, 6
; LA64-NEXT: # kill: def $f0 killed $f0 killed $xr0
; LA64-NEXT: pcaddu18i $ra, %call36(log2f)
; LA64-NEXT: jirl $ra, $ra, 0
; LA64-NEXT: # kill: def $f0 killed $f0 def $vr0
; LA64-NEXT: xvld $xr1, $sp, 48 # 32-byte Folded Reload
; LA64-NEXT: vextrins.w $vr1, $vr0, 32
; LA64-NEXT: xvst $xr1, $sp, 48 # 32-byte Folded Spill
; LA64-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload
; LA64-NEXT: xvpickve.w $xr0, $xr0, 7
; LA64-NEXT: # kill: def $f0 killed $f0 killed $xr0
; LA64-NEXT: pcaddu18i $ra, %call36(log2f)
; LA64-NEXT: jirl $ra, $ra, 0
; LA64-NEXT: # kill: def $f0 killed $f0 def $vr0
; LA64-NEXT: xvld $xr1, $sp, 48 # 32-byte Folded Reload
; LA64-NEXT: vextrins.w $vr1, $vr0, 48
; LA64-NEXT: xvst $xr1, $sp, 48 # 32-byte Folded Spill
; LA64-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload
; LA64-NEXT: xvpickve.w $xr0, $xr0, 1
; LA64-NEXT: # kill: def $f0 killed $f0 killed $xr0
; LA64-NEXT: pcaddu18i $ra, %call36(log2f)
; LA64-NEXT: jirl $ra, $ra, 0
; LA64-NEXT: # kill: def $f0 killed $f0 def $vr0
; LA64-NEXT: vst $vr0, $sp, 16 # 16-byte Folded Spill
; LA64-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload
; LA64-NEXT: xvpickve.w $xr0, $xr0, 0
; LA64-NEXT: # kill: def $f0 killed $f0 killed $xr0
; LA64-NEXT: pcaddu18i $ra, %call36(log2f)
; LA64-NEXT: jirl $ra, $ra, 0
; LA64-NEXT: # kill: def $f0 killed $f0 def $xr0
; LA64-NEXT: vld $vr1, $sp, 16 # 16-byte Folded Reload
; LA64-NEXT: vextrins.w $vr0, $vr1, 16
; LA64-NEXT: xvst $xr0, $sp, 16 # 32-byte Folded Spill
; LA64-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload
; LA64-NEXT: xvpickve.w $xr0, $xr0, 2
; LA64-NEXT: # kill: def $f0 killed $f0 killed $xr0
; LA64-NEXT: pcaddu18i $ra, %call36(log2f)
; LA64-NEXT: jirl $ra, $ra, 0
; LA64-NEXT: # kill: def $f0 killed $f0 def $vr0
; LA64-NEXT: xvld $xr1, $sp, 16 # 32-byte Folded Reload
; LA64-NEXT: vextrins.w $vr1, $vr0, 32
; LA64-NEXT: xvst $xr1, $sp, 16 # 32-byte Folded Spill
; LA64-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload
; LA64-NEXT: xvpickve.w $xr0, $xr0, 3
; LA64-NEXT: # kill: def $f0 killed $f0 killed $xr0
; LA64-NEXT: pcaddu18i $ra, %call36(log2f)
; LA64-NEXT: jirl $ra, $ra, 0
; LA64-NEXT: # kill: def $f0 killed $f0 def $vr0
; LA64-NEXT: xvld $xr1, $sp, 16 # 32-byte Folded Reload
; LA64-NEXT: vextrins.w $vr1, $vr0, 48
; LA64-NEXT: xvld $xr0, $sp, 48 # 32-byte Folded Reload
; LA64-NEXT: xvpermi.q $xr1, $xr0, 2
; LA64-NEXT: xvst $xr1, $fp, 0
; LA64-NEXT: ld.d $fp, $sp, 112 # 8-byte Folded Reload
; LA64-NEXT: ld.d $ra, $sp, 120 # 8-byte Folded Reload
; LA64-NEXT: addi.d $sp, $sp, 128
; LA64-NEXT: ret
entry:
%v = load <8 x float>, ptr %a
%r = call <8 x float> @llvm.log2.v8f32(<8 x float> %v)
store <8 x float> %r, ptr %res
ret void
}

define void @flog2_v4f64(ptr %res, ptr %a) nounwind {
; LA32-LABEL: flog2_v4f64:
; LA32: # %bb.0: # %entry
; LA32-NEXT: addi.w $sp, $sp, -112
; LA32-NEXT: st.w $ra, $sp, 108 # 4-byte Folded Spill
; LA32-NEXT: st.w $fp, $sp, 104 # 4-byte Folded Spill
; LA32-NEXT: xvld $xr0, $a1, 0
; LA32-NEXT: xvst $xr0, $sp, 64 # 32-byte Folded Spill
; LA32-NEXT: move $fp, $a0
; LA32-NEXT: xvpickve.d $xr0, $xr0, 3
; LA32-NEXT: # kill: def $f0_64 killed $f0_64 killed $xr0
; LA32-NEXT: bl log2
; LA32-NEXT: # kill: def $f0_64 killed $f0_64 def $vr0
; LA32-NEXT: vst $vr0, $sp, 32 # 16-byte Folded Spill
; LA32-NEXT: xvld $xr0, $sp, 64 # 32-byte Folded Reload
; LA32-NEXT: xvpickve.d $xr0, $xr0, 2
; LA32-NEXT: # kill: def $f0_64 killed $f0_64 killed $xr0
; LA32-NEXT: bl log2
; LA32-NEXT: # kill: def $f0_64 killed $f0_64 def $xr0
; LA32-NEXT: vld $vr1, $sp, 32 # 16-byte Folded Reload
; LA32-NEXT: vextrins.d $vr0, $vr1, 16
; LA32-NEXT: xvst $xr0, $sp, 32 # 32-byte Folded Spill
; LA32-NEXT: xvld $xr0, $sp, 64 # 32-byte Folded Reload
; LA32-NEXT: xvpickve.d $xr0, $xr0, 1
; LA32-NEXT: # kill: def $f0_64 killed $f0_64 killed $xr0
; LA32-NEXT: bl log2
; LA32-NEXT: # kill: def $f0_64 killed $f0_64 def $vr0
; LA32-NEXT: vst $vr0, $sp, 16 # 16-byte Folded Spill
; LA32-NEXT: xvld $xr0, $sp, 64 # 32-byte Folded Reload
; LA32-NEXT: xvpickve.d $xr0, $xr0, 0
; LA32-NEXT: # kill: def $f0_64 killed $f0_64 killed $xr0
; LA32-NEXT: bl log2
; LA32-NEXT: # kill: def $f0_64 killed $f0_64 def $xr0
; LA32-NEXT: vld $vr1, $sp, 16 # 16-byte Folded Reload
; LA32-NEXT: vextrins.d $vr0, $vr1, 16
; LA32-NEXT: xvld $xr1, $sp, 32 # 32-byte Folded Reload
; LA32-NEXT: xvpermi.q $xr0, $xr1, 2
; LA32-NEXT: xvst $xr0, $fp, 0
; LA32-NEXT: ld.w $fp, $sp, 104 # 4-byte Folded Reload
; LA32-NEXT: ld.w $ra, $sp, 108 # 4-byte Folded Reload
; LA32-NEXT: addi.w $sp, $sp, 112
; LA32-NEXT: ret
;
; LA64-LABEL: flog2_v4f64:
; LA64: # %bb.0: # %entry
; LA64-NEXT: addi.d $sp, $sp, -112
; LA64-NEXT: st.d $ra, $sp, 104 # 8-byte Folded Spill
; LA64-NEXT: st.d $fp, $sp, 96 # 8-byte Folded Spill
; LA64-NEXT: xvld $xr0, $a1, 0
; LA64-NEXT: xvst $xr0, $sp, 64 # 32-byte Folded Spill
; LA64-NEXT: move $fp, $a0
; LA64-NEXT: xvpickve.d $xr0, $xr0, 3
; LA64-NEXT: # kill: def $f0_64 killed $f0_64 killed $xr0
; LA64-NEXT: pcaddu18i $ra, %call36(log2)
; LA64-NEXT: jirl $ra, $ra, 0
; LA64-NEXT: # kill: def $f0_64 killed $f0_64 def $vr0
; LA64-NEXT: vst $vr0, $sp, 32 # 16-byte Folded Spill
; LA64-NEXT: xvld $xr0, $sp, 64 # 32-byte Folded Reload
; LA64-NEXT: xvpickve.d $xr0, $xr0, 2
; LA64-NEXT: # kill: def $f0_64 killed $f0_64 killed $xr0
; LA64-NEXT: pcaddu18i $ra, %call36(log2)
; LA64-NEXT: jirl $ra, $ra, 0
; LA64-NEXT: # kill: def $f0_64 killed $f0_64 def $xr0
; LA64-NEXT: vld $vr1, $sp, 32 # 16-byte Folded Reload
; LA64-NEXT: vextrins.d $vr0, $vr1, 16
; LA64-NEXT: xvst $xr0, $sp, 32 # 32-byte Folded Spill
; LA64-NEXT: xvld $xr0, $sp, 64 # 32-byte Folded Reload
; LA64-NEXT: xvpickve.d $xr0, $xr0, 1
; LA64-NEXT: # kill: def $f0_64 killed $f0_64 killed $xr0
; LA64-NEXT: pcaddu18i $ra, %call36(log2)
; LA64-NEXT: jirl $ra, $ra, 0
; LA64-NEXT: # kill: def $f0_64 killed $f0_64 def $vr0
; LA64-NEXT: vst $vr0, $sp, 16 # 16-byte Folded Spill
; LA64-NEXT: xvld $xr0, $sp, 64 # 32-byte Folded Reload
; LA64-NEXT: xvpickve.d $xr0, $xr0, 0
; LA64-NEXT: # kill: def $f0_64 killed $f0_64 killed $xr0
; LA64-NEXT: pcaddu18i $ra, %call36(log2)
; LA64-NEXT: jirl $ra, $ra, 0
; LA64-NEXT: # kill: def $f0_64 killed $f0_64 def $xr0
; LA64-NEXT: vld $vr1, $sp, 16 # 16-byte Folded Reload
; LA64-NEXT: vextrins.d $vr0, $vr1, 16
; LA64-NEXT: xvld $xr1, $sp, 32 # 32-byte Folded Reload
; LA64-NEXT: xvpermi.q $xr0, $xr1, 2
; LA64-NEXT: xvst $xr0, $fp, 0
; LA64-NEXT: ld.d $fp, $sp, 96 # 8-byte Folded Reload
; LA64-NEXT: ld.d $ra, $sp, 104 # 8-byte Folded Reload
; LA64-NEXT: addi.d $sp, $sp, 112
; LA64-NEXT: ret
entry:
%v = load <4 x double>, ptr %a
%r = call <4 x double> @llvm.log2.v4f64(<4 x double> %v)
store <4 x double> %r, ptr %res
ret void
}
Loading