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4 changes: 2 additions & 2 deletions Runtime/Game/Requests/PlayerRequest.cs
Original file line number Diff line number Diff line change
Expand Up @@ -270,7 +270,7 @@ public static void LookupPlayerNames(string forPlayerWithUlid, string idType, st
queryParams.Add(idType, identifier);
}

LootLockerServerRequest.CallAPI(forPlayerWithUlid, endPoint.endPoint += queryParams.Build(), endPoint.httpMethod, null, onComplete: (serverResponse) => { LootLockerResponse.Deserialize(onComplete, serverResponse); });
LootLockerServerRequest.CallAPI(forPlayerWithUlid, endPoint.endPoint + queryParams.Build(), endPoint.httpMethod, null, onComplete: (serverResponse) => { LootLockerResponse.Deserialize(onComplete, serverResponse); });
}

public static void LookupPlayer1stPartyPlatformIDs(string forPlayerWithUlid, LookupPlayer1stPartyPlatformIDsRequest lookupPlayer1stPartyPlatformIDsRequest, Action<Player1stPartyPlatformIDsLookupResponse> onComplete)
Expand All @@ -289,7 +289,7 @@ public static void LookupPlayer1stPartyPlatformIDs(string forPlayerWithUlid, Loo
queryParams.Add("player_public_uid", playerPublicUID);
}

LootLockerServerRequest.CallAPI(forPlayerWithUlid, endPoint.endPoint += queryParams.Build(), endPoint.httpMethod, null, onComplete: (serverResponse) => { LootLockerResponse.Deserialize(onComplete, serverResponse); });
LootLockerServerRequest.CallAPI(forPlayerWithUlid, endPoint.endPoint + queryParams.Build(), endPoint.httpMethod, null, onComplete: (serverResponse) => { LootLockerResponse.Deserialize(onComplete, serverResponse); });
}
}
}
2 changes: 1 addition & 1 deletion Runtime/Game/Requests/ReportRequets.cs
Original file line number Diff line number Diff line change
Expand Up @@ -115,7 +115,7 @@ public static void GetRemovedUGCForPlayer(string forPlayerWithUlid, GetRemovedUG
queryParams.Add("since", input.Since);
}

LootLockerServerRequest.CallAPI(forPlayerWithUlid, endPoint.endPoint += queryParams.Build(), endPoint.httpMethod, null, (serverResponse) => { LootLockerResponse.Deserialize(onComplete, serverResponse); });
LootLockerServerRequest.CallAPI(forPlayerWithUlid, endPoint.endPoint + queryParams.Build(), endPoint.httpMethod, null, (serverResponse) => { LootLockerResponse.Deserialize(onComplete, serverResponse); });
}

public static void CreatePlayerReport(string forPlayerWithUlid, ReportsCreatePlayerRequest data, Action<LootLockerReportsCreatePlayerResponse> onComplete)
Expand Down
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