Skip to content

lost-RD/WildAnimalAlert

Repository files navigation

Wild Animal Alert

RimWorld mod originally made for Spartyon7

Alerts the player when wild animals wander onto the map. Configurable via the mod settings menu with some options: choose how many animals must be on the map to disable alerts, and choose whether to alert for all animals or just predators.

Building

My modding directory structure is as follows:

.
├── Libraries
│   ├── ...
│   └── 1.5
|       ├── 0Harmony.dll
│       ├── Assembly-CSharp.dll
|       └── ...
└── WildAnimalAlert
    ├── ...
    └── Source
        └── WildAnimalAlert
            ├── Controller.cs
            ├── Main.cs
            ├── obj
            ├── Properties
            ├── Settings.cs
            ├── WildAnimalAlert.csproj
            └── WildAnimalAlert.sln

Relative paths are used in WildAnimalAlert.csproj to look for RimWorld's DLLs in the the corresponding version folder in Libraries.

You will need to replicate this structure. I copied all DLL files from the RimWorldWin64_Data\Managed folder into the 1.5 folder because it's only 30MB but you only need a few specific files.

You will also need to include a copy of Harmony: https://github.com/pardeike/Harmony/releases

About

RimWorld mod

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Contributors 3

  •  
  •  
  •  

Languages