0.7.0
Under the hood
- Massive code reorganisation
- Added
PeriodicEventManager
, introducing a centralized approach to handling periodically occurring events - Enabled pipenv support
Game design and behaviour
- After all Poketes are dead, players are now transported back to the last visited Pokete center
- Multiple Poketes in a fight are now automatically possible
- NPCs are way smarter now and support multi-answer chats
- Added achievements visible via a submenu
- Added commandline options
- Several new Poketes have been added:
- Also the maps "Agrawos" and "Sunny Beach" have been added
- Weather influencing effectivities has been added
- Added notifications
- Ingame time was added:
- Day and Night active Poketes
- A clock
- Time stops after a certain period of idling
- Treats and the Pokete-Care where added to make leveling easier
- The game is now available as an AppImage
- The newly added natures now influence a Poketes stats on an individual basis
This article summarises the changes further.
Again very special thanks to @MaFeLP for supporting me!