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chore: release 0.37.0
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hannojg committed May 15, 2024
1 parent dded724 commit 132765d
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10 changes: 6 additions & 4 deletions package/android/libs/filament/include/gltfio/Animator.h
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Expand Up @@ -59,10 +59,12 @@ class UTILS_PUBLIC Animator {
void updateBoneMatrices();

/**
* Updates the bone matrices of the specified instance using the state of this animation.
* This is useful if you have other instances that have the same skeleton as the animator
* from this asset, and you want those instances to be animated by the same animation (e.g. clothing).
* Usually you don't need this and using updateBoneMatrices() is enough.
* Updates the bone matrices of the specified instance using the state of this animatior.
* This is useful if you have another instance that has the same skeleton as the asset of this animator,
* and you wish to apply the same animation to those instances (e.g. clothing).
*
* NOTE: In most cases, you only need to use the updateBoneMatrices() method. This method is necessary
* only when you need to synchronize animations across multiple instances with the same skeleton.
*
* @param instance The instance to update.
*/
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2 changes: 1 addition & 1 deletion package/package.json
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@@ -1,6 +1,6 @@
{
"name": "react-native-filament",
"version": "0.36.1",
"version": "0.37.0",
"description": "A real-time physically based 3D rendering engine for React Native",
"main": "lib/commonjs/index",
"module": "lib/module/index",
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