Build a clone of the classic Asteroids game using Pygame and object-oriented programming concepts. This guided project will help you understand how to use Pygame to create a game loop, handle user input, and manage game state. You'll also learn how to use object-oriented programming to create game objects and manage their interactions.
Install and activate virtual environment using Python version 3.11 which seems to be the highest version Pygame is currently supporting.
$ python3.11 -m venv venv
$ source venv/bin/activate
$ python main.py
- Add a scoring system
- Implement multiple lives and respawning
- Add an explosion effect for the asteroids
- Add acceleration to the player movement
- Make the objects wrap around the screen instead of disappearing
- Add a background image
- Create different weapon types
- Make the asteroids lumpy instead of perfectly round
- Make the ship have a triangular hit box instead of a circular one
- Add a shield power-up
- Add a speed power-up
- Add bombs that can be dropped