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This PR fixes the GStreamer library loading issue on Windows by configuring the correct path in build.gradle.kts.

Changes

  • Add Windows-specific GStreamer path detection in build.gradle.kts
  • Set GSTREAMER_1_0_ROOT_MSVC_X86_64 environment variable
  • Set gstreamer.path system property to point to bin directory

Fixes

  • Resolves 'Could not load library: gstreamer' error on Windows
  • Allows desktop application to properly initialize GStreamer on Windows systems

Testing

  • Tested on Windows with GStreamer installed at default location (C:\Program Files\gstreamer\1.0\msvc_x86_64)
  • Application successfully compiles and runs with GStreamer properly loaded

- Add Windows-specific GStreamer path detection in build.gradle.kts
- Set GSTREAMER_1_0_ROOT_MSVC_X86_64 environment variable
- Set gstreamer.path system property to point to bin directory
- Fixes 'Could not load library: gstreamer' error on Windows
@Bluscream Bluscream closed this Dec 4, 2025
@Bluscream Bluscream deleted the fix/windows-compile branch December 4, 2025 14:40
@Bluscream Bluscream restored the fix/windows-compile branch December 4, 2025 14:40
@Bluscream Bluscream reopened this Dec 4, 2025
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2 participants