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Greetings

Super cozy per-character greetings. Supports default greets, greets unique to a specific person, and greetings that hit no targets. Powerful YAML configuration allows for reusing greets for multiple cases.

Tries to be smart and emulate standard behavior if it can get a good guess of who your greeting is going to hit, but if not, it waits to see who it hits before figuring out what greet to send.

Future plans included:

  • figuring out if we can predict 100% of the time who would receive a greet
  • manually selecting a greet target to always be hit since collision is lame
  • preventing thralls from receiving your greets

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