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1 change: 1 addition & 0 deletions src/platform/qt/GBAApp.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -131,6 +131,7 @@ Window* GBAApp::newWindow() {
return nullptr;
}
Window* w = new Window(&m_manager, m_configController, m_windows.count());
w->setSkipResetLevels(true);
connect(w, &Window::destroyed, [this, w]() {
m_windows.removeAll(w);
for (Window* w : m_windows) {
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9 changes: 8 additions & 1 deletion src/platform/qt/Window.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -314,7 +314,9 @@ void Window::loadConfig() {
void Window::reloadConfig() {
const mCoreOptions* opts = m_config->options();

m_log.setLevels(opts->logLevel);
if (!m_skipResetLevels) {
m_log.setLevels(opts->logLevel);
}

if (m_controller) {
m_controller->loadConfig(m_config);
Expand Down Expand Up @@ -1418,6 +1420,7 @@ void Window::setupMenu(QMenuBar* menubar) {

m_actions.addSeparator("file");
m_multiWindow = m_actions.addAction(tr("New multiplayer window"), "multiWindow", GBAApp::app(), &GBAApp::newWindow, "file");
setSkipResetLevels(false);

#ifdef M_CORE_GBA
auto dolphin = m_actions.addAction(tr("Connect to Dolphin..."), "connectDolphin", openNamedTView<DolphinConnector>(&m_dolphinView, true, this), "file");
Expand Down Expand Up @@ -2369,3 +2372,7 @@ void WindowBackground::paintEvent(QPaintEvent* event) {
QRect full(clampSize(QSize(m_aspectWidth, m_aspectHeight), size(), true, false));
painter.drawPixmap(full, logo);
}

void Window::setSkipResetLevels(bool doSkip) {
m_skipResetLevels = doSkip;
}
4 changes: 4 additions & 0 deletions src/platform/qt/Window.h
Original file line number Diff line number Diff line change
Expand Up @@ -111,6 +111,8 @@ public slots:

void openView(QWidget* widget);

void setSkipResetLevels(bool doSkip);

#ifdef ENABLE_DEBUGGERS
void consoleOpen();
#endif
Expand Down Expand Up @@ -243,6 +245,8 @@ private slots:
bool m_multiActive = true;
int m_playerId;

bool m_skipResetLevels = false;

QPointer<OverrideView> m_overrideView;
QPointer<SensorView> m_sensorView;
QPointer<DolphinConnector> m_dolphinView;
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