Cubiquity for Unreal Engine 4 is an extension which allows the creation of volumetric (voxel-based) environments which can be dynamically modified in-game, enabling dynamic digging, building, and destruction.
-
Notifications
You must be signed in to change notification settings - Fork 6
Cubiquity is originally made by David Williams and Matt Williams (http://www.volumesoffun.com/about-us/) for previous version of Unreal Engine 4. It was never released officially and it is still in development. The developers are making Cubiquity 2 and hopefully it will see daylight. I made a port for recent version Unreal Engine 4 so the commun…
License
mhoangvslev/Cubiquity
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
About
Cubiquity is originally made by David Williams and Matt Williams (http://www.volumesoffun.com/about-us/) for previous version of Unreal Engine 4. It was never released officially and it is still in development. The developers are making Cubiquity 2 and hopefully it will see daylight. I made a port for recent version Unreal Engine 4 so the commun…
Resources
License
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published