This will make long-term dependent project compatibility less of a pain.
i.e.
- Remove all the
std:: collections from the header, make this a real interface again
- Add methods that return things like the Direct3D 11...
- Device
- Context
- Parameters
- Avoid changing them
This will make long-term dependent project compatibility less of a pain.
i.e.
std::collections from the header, make this a real interface again