This is a continuation of SM64JS MMO.
Install Node.js.
Run the following commands:
- Install dependencies:
npm install- Build and serve project:
npm run start- Go to https://localhost:9300 and start developing in your IDE.
When you do code changes, Webpack-Dev-Server will automatically rebuild and reload the page.
Since the certificate is self-signed, you will have to accept your browser warning and continue. If you want to omit the warning and have a properly signed certificate, please follow these step:
- Install mkcert
- Run this commands:
mkcert -install localhostThat's it. You should now be able to go to https://localhost:9300 and no longer see the warning from your browser.
Do not clone this repository directly. Instead cloning should be done from the server repository as a Git submodule.
Serving via Webpack-Dev-Server is not yet supported,
so you will have to do a development build via npm run build:dev
every time you do code changes to the client.
- Team that decompiled the original Super Mario 64 ROMs into C source code
- Team that ported the decompiled project to PC
- OpenGL Implementation of a 3D renderer for the Nintendo 64's graphics (For this project, it was re-implemented in Javascript and WebGL)