This project aims to provide the physically impaired with a simple and satisfying method of playing chess with physical pieces. The system will mimic cnc machines like 3D printers to provide swift and precise movement of pieces in all three axes. Voice commands will be the primary method of controlling the machine to ensure a wide range of players can enjoy the game of chess. In addition to piece movement, the system will be capable of overseeing the state of the game to enforce the correct movement of pieces and game ending scenarios. By the completion of this capstone project, the goal is to have developed an easy to use system that any two people can play an entire game of chess with. Furthermore, with the addition of voice commands and the automated movement of pieces, this project aspires to bring new life and accessibility to the game of chess.
ECE Capstone Project Spring 2025 by Aidan Kenneway, Claire Cregin, Katrina Le, Margaret Tong, Sophia Pirie, Thomas Michel