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Fix cylinder marker has a 2D colshape instead of 3D and Fix collision radius not matching visual #3436

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Jul 31, 2025
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2 changes: 1 addition & 1 deletion Client/mods/deathmatch/logic/CClientColTube.h
Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ class CClientColTube final : public CClientColShape
float GetRadius() { return m_fRadius; };
void SetRadius(float fRadius)
{
m_fRadius = fRadius;
m_fRadius = (fRadius / 2.0f) + 0.15f;
SizeChanged();
};
float GetHeight() { return m_fHeight; };
Expand Down
11 changes: 10 additions & 1 deletion Client/mods/deathmatch/logic/CClientMarker.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -314,7 +314,15 @@ void CClientMarker::SetSize(float fSize)
pShape->SetRadius(fSize);
break;
}
case COLSHAPE_TUBE:
{
CClientColTube* pShape = static_cast<CClientColTube*>(m_pCollision);
pShape->SetRadius(fSize);
pShape->SetHeight(fSize);
break;
}
}

m_pMarker->SetSize(fSize);
}

Expand Down Expand Up @@ -469,7 +477,8 @@ void CClientMarker::CreateOfType(int iType)
CClient3DMarker* p3DMarker = new CClient3DMarker(this);
p3DMarker->Set3DMarkerType(CClient3DMarker::TYPE_CYLINDER);
m_pMarker = p3DMarker;
m_pCollision = new CClientColCircle(g_pClientGame->GetManager(), INVALID_ELEMENT_ID, vecOrigin, GetSize());

m_pCollision = new CClientColTube(g_pClientGame->GetManager(), INVALID_ELEMENT_ID, vecOrigin, GetSize(), GetSize());
m_pCollision->m_pOwningMarker = this;
m_pCollision->SetHitCallback(this);
break;
Expand Down
2 changes: 1 addition & 1 deletion Server/mods/deathmatch/logic/CColTube.h
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ class CColTube : public CColShape
float GetRadius() { return m_fRadius; };
void SetRadius(float fRadius)
{
m_fRadius = fRadius;
m_fRadius = (fRadius / 2.0f) + 0.15f;
SizeChanged();
};
float GetHeight() { return m_fHeight; };
Expand Down
16 changes: 15 additions & 1 deletion Server/mods/deathmatch/logic/CMarker.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@
#include "CMarkerManager.h"
#include "CColCircle.h"
#include "CColSphere.h"
#include "CColTube.h"
#include "CResource.h"
#include "CLogger.h"
#include "Utils.h"
Expand Down Expand Up @@ -398,11 +399,18 @@ void CMarker::UpdateCollisionObject(unsigned char ucOldType)

m_pCollision = new CColCircle(m_pColManager, nullptr, m_vecPosition, m_fSize, true);
}
else if (ucOldType == CMarker::TYPE_CHECKPOINT)
else if (m_ucType == CMarker::TYPE_CYLINDER)
{
if (m_pCollision)
g_pGame->GetElementDeleter()->Delete(m_pCollision);

m_pCollision = new CColTube(m_pColManager, nullptr, m_vecPosition, m_fSize, m_fSize);
}
else if (ucOldType == CMarker::TYPE_CHECKPOINT)
{
if (m_pCollision)
g_pGame->GetElementDeleter()->Delete(m_pCollision);

m_pCollision = new CColSphere(m_pColManager, nullptr, m_vecPosition, m_fSize, true);
}

Expand All @@ -416,6 +424,12 @@ void CMarker::UpdateCollisionObject(unsigned char ucOldType)
{
static_cast<CColCircle*>(m_pCollision)->SetRadius(m_fSize);
}
else if (m_ucType == CMarker::TYPE_CYLINDER)
{
CColTube* pShape = static_cast<CColTube*>(m_pCollision);
pShape->SetRadius(m_fSize);
pShape->SetHeight(m_fSize);
}
else
{
static_cast<CColSphere*>(m_pCollision)->SetRadius(m_fSize);
Expand Down
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