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New Feature: Added support for rendering meshes using by interpolating vertex colors, using this convention
- Here is a summary of what v-directives are now supported:
v x y
A 2d pointv x y z
A 3d pointv x y z w
A 3d point, the w coordinate is ignored since Prizm only supports simplex geometryv x y r g b
A 2d point with colorv x y z r g b
A 3d point with color
- Vertex colors are supported for all element types (triangles/segments/points i.e., f/l/p-directives), as well as vertices (v-directives)
- Added a new console command
item_split_by_vertex_color
which creates new items containing elements with matching vertex colors
- Here is a summary of what v-directives are now supported:
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Improvements to the UI/UX
- Renamed the former top-level "Details" section to "Selection"
- Renamed the former "Details > Display" tab to a "Selection > Details" tab
- Replaced item "Details > Display > Information" section with a new "Selection > Properties" tab
- Renamed the former "Details > Display > Selection" section to a "Selection > Details > File" section, and improved the functionality
- Renamed the former "Details > Display > Transform" section to a "Selection > Details > Mesh" section, and improved the functionality
- Moved the "Focus" button into the "Mesh" section
- Changed combo box widgets to hide the dropdown arrow by default. The previous behaviour can be restored via "Preferences > Advanced > Combo Box Default"
- Changed triangle style settings to better separate frontface and backface settings
- Added option to configure the backface color
- Added tooltips to a bunch of combo box elements
- Removed color preview from the color picker tooltips
- Removed the tiny, empty popup that appeared when hovering a (disabled) elements/vertices section for an item with no elements/vertices
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Fixed "Select" tool not selecting the element when in "Points" mode