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feat: add env to disable debug log #1222

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8 changes: 6 additions & 2 deletions src/core.ts
Original file line number Diff line number Diff line change
Expand Up @@ -877,7 +877,7 @@ const getPlatformProperties = (): PlatformProperties => {
'X-Stainless-Arch': normalizeArch(Deno.build.arch),
'X-Stainless-Runtime': 'deno',
'X-Stainless-Runtime-Version':
typeof Deno.version === 'string' ? Deno.version : Deno.version?.deno ?? 'unknown',
typeof Deno.version === 'string' ? Deno.version : (Deno.version?.deno ?? 'unknown'),
};
}
if (typeof EdgeRuntime !== 'undefined') {
Expand Down Expand Up @@ -1139,7 +1139,11 @@ function applyHeadersMut(targetHeaders: Headers, newHeaders: Headers): void {
}

export function debug(action: string, ...args: any[]) {
if (typeof process !== 'undefined' && process?.env?.['DEBUG'] === 'true') {
if (
typeof process !== 'undefined' &&
typeof process?.env?.['OPENAI_DISABLE_DEBUG'] !== 'string' &&
process?.env?.['DEBUG'] === 'true'
) {

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Can we simplify the condition by avoiding redundant optional chaining (?.) on process.env.

if (
  typeof process !== 'undefined' &&
  process?.env && 
  typeof process.env['OPENAI_DISABLE_DEBUG'] !== 'string' &&
  process.env['DEBUG'] === 'true'
) {

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We could!

However, I won't be making any more changes until I hear from a collaborator on whether or not this PR or a change like it would be merged.

Thanks

console.log(`OpenAI:DEBUG:${action}`, ...args);
}
}
Expand Down