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GameDemo
PublicGodotGame
PublicLog.Godot
PublicGodotPackageTemplate
PublicGodotGameTemplate
PublicGodotNodeInterfaces
PublicGodotPackage
PublicSerialization
PublicEasy to use serializable models with AOT compilation support and System.Text.Json compatibility.GameTools
PublicCollections
PublicLightweight collections, utilities, and general interface types to help make maintainable code.GodotEnv
PublicGoDotTest
PublicSerialization.Godot
PublicGodot-specific JSON converters for Chickensoft.Serialization.GodotTestDriver
PublicEasy integration testing for Godot with simulated input, node drivers, and fixtures.Platform
PublicAutoInject
PublicReflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspi…Log
PublicOpinionated logging interface and implementations for C# applications and libraries.LogicBlocks
PublicHuman-friendly, hierarchical and serializable state machines for games and apps in C#.SaveFileBuilder
PublicCompose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.chickensoft_site
PublicSync
Publicrenovate
PublicIntrospection
PublicCreate mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.setup-godot
PublicUMLGenerator
PublicPalettePainter
PublicEditorConfig
PublicSteamworks.NET
PublicGoDotLog
Public archive
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