Chickensoft
- 472 followers
- United States of America
- http://chickensoft.games
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Repositories
- LogicBlocks Public
Human-friendly, hierarchical and serializable state machines for games and apps in C#.
chickensoft-games/LogicBlocks’s past year of commit activity - Serialization Public
Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.
chickensoft-games/Serialization’s past year of commit activity - Sync Public
Simple, synchronous, single-threaded reactive programming primitives and collections with fluent bindings. Sync guarantees deterministic execution and defers mutations when executing bindings, protecting your code from reentrancy issues.
chickensoft-games/Sync’s past year of commit activity - GameDemo Public
The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!
chickensoft-games/GameDemo’s past year of commit activity - GodotEnv Public
Manage Godot versions and addons from the command line on Windows, macOS, and Linux.
chickensoft-games/GodotEnv’s past year of commit activity - Collections Public
Lightweight collections, utilities, and general interface types to help make maintainable code.
chickensoft-games/Collections’s past year of commit activity - AutoInject Public
Reflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.
chickensoft-games/AutoInject’s past year of commit activity - SaveFileBuilder Public
Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.
chickensoft-games/SaveFileBuilder’s past year of commit activity
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