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Update changelog
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Rian8337 committed Feb 6, 2025
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7 changes: 6 additions & 1 deletion assets/app/changelog.md
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Expand Up @@ -29,4 +29,9 @@ Version 1.8.2
- Fixed slider repeats not generating when slider tick generation is disabled <span style="font-size: 0.75em">by [Rian8337](https://github.com/Rian8337)</span>
- Fixed negative duration spinners persisting indefinitely <span style="font-size: 0.75em">by [Rian8337](https://github.com/Rian8337)</span>
- Fixed wrong download speed unit in beatmap downloader <span style="font-size: 0.75em">by [SweetIceLolly](https://github.com/SweetIceLolly)</span>
- Fixed OpenGL stack underflow when exiting gameplay <span style="font-size: 0.75em">by [ammarasyad](https://github.com/ammarasyad)</span>
- Fixed OpenGL stack underflow when exiting gameplay <span style="font-size: 0.75em">by [ammarasyad](https://github.com/ammarasyad)</span>
- Fixed slider heads not being "ignored" in replays from before version 1.8 <span style="font-size: 0.75em">by [Rian8337](https://github.com/Rian8337)</span>
- In replays before version 1.8, the slider head is considered to *not* exist when the hit is late. It is a very weird
behavior, but that's what actually happened.
- Fixed a few cases where replay data is not used when judging slider heads in replays <span style="font-size: 0.75em">by [Rian8337](https://github.com/Rian8337)</span>
- This caused combo and (potentially) accuracy to not match with a replay's results when it is played back.

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