Playable here: https://gilbz.itch.io/bloodstream
- https://opengameart.org/content/seamless-water-tiles
- https://opengameart.org/content/animated-water-texture-128px
- https://github.com/immaculate-lift-studio/Godot-Ocean-Shader/blob/main/ocean_surface/clear%2Bsea%2Bwater-2048x2048.png
- https://opengameart.org/content/700-noise-textures
- https://www.zapsplat.com/
- https://www.kenney.nl/assets/impact-sounds
- https://freesound.org/people/qubodup/sounds/442773/
- https://poly.pizza/m/59muuwqSsq carrot by kenney (i edited it after)
- https://freesound.org/people/modusmogulus/sounds/792520/
- https://freesound.org/s/133901/
- https://opengameart.org/content/crosshair-pack-200%C3%97
Attribution:
- Sound: Motorboat on the Mekong River, Ben Tre, engine noise as boat runs up river | Produced by Martinimeniscus | CC0 1.0 Universal License
- Sound: Motorboat on the Mekong River, Ben Tre, engine runs, slows to almost conking out, starts again and accellerates | Produced by Martinimeniscus | CC0 1.0 Universal License
- Sound: Lava loop.wav by Audionautics -- https://freesound.org/s/133901/ -- License: Attribution 3.0