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Useful Libraries
B0ney edited this page Jun 18, 2023
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Check out: https://rust.audio/
- symphonia - Audio decoding library
- rubato - Asynchronous resampling
- cpal - Cross platform audio library
- midir - Cross-platform, real-time midi processing. Supports alsa, jack, winrt
- midly - MIDI decoder and encoder
- atomic_float
- spin_sleep - accurate sleeping
- parking_lot
- hound - WAV output
- bytemuck
- arrayvec
- once_cell
- realfft - Real-to-complex forward FFT and complex-to-real inverse FFT based on RustFFT
The Rust ecosystem is still young, so there are a couple of features we may need. e.g. mp3, ogg, flac output.
C/C++ Bindings:
- sdnfile - Allows reading and writing of many different sampled sound file formats.
- ffmpeg
Adding cross-language bindings as a dependency can make building RMMS more complex. Additionally, some bindings only allow dynamic linking (such as ffmpeg).
For those reasons, linking against cross-language libraries should be optional. i.e. only enabled though a compilation flag.