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Add Piss Cakehole for playtesting #467
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4b994a2
Add Graymann for playtesting
eno26 a8dfebc
I have never wanted to castrate myself before as much as I wanted to …
eno26 7630cbd
Fixes
eno26 46bb7b3
Code Betterment from wo
eno26 ff0701c
forgot this whoops
eno26 b970746
More changes (from wo)
eno26 585fe95
looping sounds fixed question mark
eno26 1568a7f
add superjump to this old fuck
eno26 f6e025f
graymann's demo buff
eno26 a83b3c9
Merge remote-tracking branch 'upstream/master'
eno26 f3c0ced
gaymann changes
eno26 59a240c
update description for gman
eno26 a8f3434
42 WORDING
eno26 6c7ae38
Merge remote-tracking branch 'upstream/master'
eno26 df4b6a8
Majorly increase health per player for Gray Mann's robots
eno26 03537b9
Merge remote-tracking branch 'upstream/master'
eno26 dde44b7
Piss Cakehole
eno26 6a92868
Remove sounds from downloads table
eno26 038e19c
Update Cakehole
eno26 3d2fa51
Piss Cakehoe changes
eno26 d506004
le indentation...le bad?
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302 changes: 302 additions & 0 deletions
302
addons/sourcemod/scripting/vsh/bosses/boss_pisscakehole.sp
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,302 @@ | ||
| #define CAKEHOLE_MODEL "models/player/vsh_rewrite/pisscakehole/pisscakehole.mdl" | ||
| #define PISS_RAGE_MUSIC "vsh_rewrite/pisscakehole/piss_rage.mp3" | ||
| #define PISS_KILL "vsh_rewrite/pisscakehole/piss_hitv2.mp3" | ||
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| static int i_PlayerCounter[MAXPLAYERS + 1] | ||
| static float g_flJesusChrist[MAXPLAYERS]; | ||
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| static char g_strPissCakeholeRoundStart[][] = { | ||
| "vsh_rewrite/pisscakehole/piss_intro.mp3" | ||
| }; | ||
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| static char g_strPissCakeholeWin[][] = { | ||
| "vsh_rewrite/pisscakehole/piss_win.mp3" | ||
| }; | ||
|
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| static char g_strPissCakeholeLose[][] = { | ||
| "vsh_rewrite/pisscakehole/piss_die1.mp3", | ||
| "vsh_rewrite/pisscakehole/piss_die2.mp3" | ||
| }; | ||
|
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| static char g_strPissCakeholeJump[][] = { | ||
| "vo/sniper_jaratetoss01.mp3", | ||
| "vo/sniper_jaratetoss02.mp3", | ||
| "vo/sniper_jaratetoss03.mp3", | ||
| }; | ||
|
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| static char g_strPissCakeholeLastMan[][] = { | ||
| "vo/sniper_revenge14.mp3", | ||
| "vo/sniper_revenge15.mp3", | ||
| "vo/sniper_revenge07.mp3", | ||
| "vo/sniper_revenge06.mp3", | ||
| "vo/sniper_revenge02.mp3", | ||
| }; | ||
|
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| static char g_strPissCakeholeBackStabbed[][] = { | ||
| "vsh_rewrite/pisscakehole/iampisscakehole.mp3" | ||
| }; | ||
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| public void PissCakehole_Create(SaxtonHaleBase boss) | ||
| { | ||
| boss.CreateClass("BraveJump"); | ||
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| boss.flSpeed = 250.0; //Fatty | ||
| boss.iHealthPerPlayer = 500; | ||
| boss.flHealthExponential = 1.05; | ||
| boss.nClass = TFClass_Sniper; | ||
| boss.iMaxRageDamage = 2500; | ||
| g_flJesusChrist[boss.iClient] = 0.0; | ||
| } | ||
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| public void PissCakehole_GetBossName(SaxtonHaleBase boss, char[] sName, int length) | ||
| { | ||
| strcopy(sName, length, "Piss Cakehole"); | ||
| } | ||
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| public void PissCakehole_GetBossInfo(SaxtonHaleBase boss, char[] sInfo, int length) | ||
| { | ||
| StrCat(sInfo, length, "\nHealth: Medium"); | ||
| StrCat(sInfo, length, "\n "); | ||
| StrCat(sInfo, length, "\nAbilities"); | ||
| StrCat(sInfo, length, "\n- Brave Jump"); | ||
| StrCat(sInfo, length, "\n- Gain more speed as you kill, at the cost of losing damage"); | ||
| StrCat(sInfo, length, "\n "); | ||
| StrCat(sInfo, length, "\nRage"); | ||
| StrCat(sInfo, length, "\n- Damage requirement: 2500"); | ||
| StrCat(sInfo, length, "\n- Gain 5 Jarate jars and infinite jumps"); | ||
| StrCat(sInfo, length, "\n- 200%% Rage: Jarate jars are doubled, infinite jumps last longer"); | ||
| } | ||
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| public void PissCakehole_OnSpawn(SaxtonHaleBase boss) | ||
| { | ||
| int iClient = boss.iClient; | ||
| int iWeapon; | ||
| char attribs[128]; | ||
| i_PlayerCounter[boss.iClient] = 0 | ||
| TF2Attrib_SetByDefIndex(iClient, 279, 1.0); | ||
| TF2Attrib_SetByDefIndex(iClient, 315, 1.0); | ||
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| Format(attribs, sizeof(attribs), "2 ; 2.80 ; 252 ; 0.5 ; 259 ; 1.0"); | ||
| iWeapon = boss.CallFunction("CreateWeapon", 8, "tf_weapon_bonesaw", 100, TFQual_Unusual, attribs); | ||
| if (iWeapon > MaxClients) | ||
| SetEntPropEnt(iClient, Prop_Send, "m_hActiveWeapon", iWeapon); | ||
| /* | ||
| Bonesaw attributes: | ||
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| 2: damage bonus | ||
| 252: reduction in push force taken from damage | ||
| 259: Deals 3x falling damage to the player you land on | ||
| */ | ||
| } | ||
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| public void PissCakehole_OnPlayerKilled(SaxtonHaleBase boss, Event event, int iVictim) | ||
| { | ||
| int iPlayerCount = SaxtonHale_GetAliveAttackPlayers(); | ||
| //Check if valid player, if yes, increase boss speed and decrease boss damage | ||
| if(SaxtonHale_IsValidAttack(iVictim)) | ||
| { | ||
| //Speed increase between (40) 32-24 players | ||
| if(iPlayerCount >= 24 && iPlayerCount <= 40 && iPlayerCount != 24) | ||
| { | ||
| boss.flSpeed += 7.5; | ||
| i_PlayerCounter[boss.iClient]++; | ||
| } | ||
| //Speed increase between 24-16 players | ||
| if(iPlayerCount >= 16 && iPlayerCount <= 24 && iPlayerCount != 16) | ||
| { | ||
| boss.flSpeed += 5.0; | ||
| i_PlayerCounter[boss.iClient]++; | ||
| } | ||
| //Speed increase between 16-8 players | ||
| if(iPlayerCount >= 8 && iPlayerCount <= 16 && iPlayerCount != 8) | ||
| { | ||
| boss.flSpeed += 3.0; | ||
| i_PlayerCounter[boss.iClient]++; | ||
| } | ||
| //Speed increase between 8-1 players | ||
| if(iPlayerCount >= 1 && iPlayerCount <= 8 && iPlayerCount != 1) | ||
| { | ||
| boss.flSpeed += 2.5; | ||
| i_PlayerCounter[boss.iClient]++; | ||
| } | ||
| } | ||
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| } | ||
|
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| //I think this is the gayest code I have ever written | ||
| public void PissCakehole_OnThink(SaxtonHaleBase boss) | ||
| { | ||
| int iClient = boss.iClient; | ||
| bool FUCK = false; | ||
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| if(g_flJesusChrist[iClient] != 0.0 && g_flJesusChrist[iClient] <= GetGameTime()) | ||
| { | ||
| g_flJesusChrist[iClient] = 0.0; | ||
| TF2Attrib_SetByDefIndex(iClient, 279, 0.0); | ||
| TF2Attrib_SetByDefIndex(iClient, 315, 1.0); | ||
| TF2Attrib_SetByDefIndex(iClient, 278, 1.0); | ||
| int iAmmo = TF2_GetAmmo(iClient, TF_AMMO_SECONDARY); | ||
| if(iAmmo <= 1 && !FUCK) | ||
| { | ||
| FUCK = true; | ||
| TF2_RemoveItemInSlot(iClient, WeaponSlot_Secondary); | ||
| int iWeapon = boss.CallFunction("CreateWeapon", 58, "tf_weapon_jar", 100, TFQual_Unusual); | ||
| if(iWeapon > MaxClients) | ||
| { | ||
| iWeapon = TF2_GetItemInSlot(boss.iClient, WeaponSlot_Secondary); | ||
| } | ||
| } | ||
| } | ||
| } | ||
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| //Decrease damage on kill up to a cap | ||
| public Action PissCakehole_OnAttackDamage(SaxtonHaleBase boss, int &attacker, int &inflictor, float &damage, int &damagetype, int &weapon, float damageForce[3], float damagePosition[3], int damagecustom) | ||
| { | ||
| float flDamageMultiplier = 1.0 - (i_PlayerCounter[boss.iClient] * 0.05); | ||
| if(flDamageMultiplier < 0.5) | ||
| flDamageMultiplier = 0.5; | ||
| damage *= flDamageMultiplier; | ||
| return Plugin_Changed; | ||
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|
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| //0.5 means 50% damage lost max | ||
| } | ||
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| public void PissCakehole_OnRage(SaxtonHaleBase boss) | ||
| { | ||
| int iClient = boss.iClient; | ||
| int iPlayerCount = SaxtonHale_GetAliveAttackPlayers(); | ||
| g_flJesusChrist[iClient] = GetGameTime()+ 1.0; | ||
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| TF2_RemoveItemInSlot(iClient, WeaponSlot_Secondary); | ||
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| char attribs[256]; | ||
| Format(attribs, sizeof(attribs), "6 ; 0.50"); | ||
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| if(!boss.bSuperRage) | ||
| StrCat(attribs, sizeof(attribs), " ; 279 ; 1.0 ; 315 ; 5.0"); | ||
| else | ||
| StrCat(attribs, sizeof(attribs), " ; 279 ; 2.0 ; 315 ; 5.0"); | ||
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| int iWeapon = boss.CallFunction("CreateWeapon", 58, "tf_weapon_jar", 100, TFQual_Unusual, attribs); | ||
| if (iWeapon > MaxClients) | ||
| { | ||
| iWeapon = TF2_GetItemInSlot(boss.iClient, WeaponSlot_Secondary); | ||
| TF2_SwitchToWeapon(boss.iClient, iWeapon); | ||
| } | ||
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| //Give user longer infinite jumps on super rage | ||
| if (!boss.bSuperRage) | ||
| TF2_AddCondition(boss.iClient, TFCond_HalloweenSpeedBoost, 6.0); | ||
| else | ||
| TF2_AddCondition(boss.iClient, TFCond_HalloweenSpeedBoost, 10.0); | ||
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| //Add ammo to jarate | ||
| //I'll be honest dog I have 0 fucking clue which one of these is actually responsible for giving Jarate *the ammo* | ||
| //but it works like flex tape, it works, so don't touch it. | ||
| int iJarate = GetPlayerWeaponSlot(iClient, WeaponSlot_Secondary); | ||
| if(IsValidEntity(iJarate)) | ||
| { | ||
| TF2Attrib_SetByDefIndex(iClient, 279, 5.0); | ||
| TF2Attrib_SetByDefIndex(iClient, 278, 0.0); | ||
| TF2Attrib_SetByDefIndex(iClient, 618, 0.0); | ||
| TF2Attrib_SetByDefIndex(iClient, 249, 0.0); | ||
| TF2Attrib_SetByDefIndex(iClient, 874, 0.0); | ||
| int iAmmo = TF2_GetAmmo(iClient, TF_AMMO_SECONDARY); | ||
| iAmmo += (3 + RoundToFloor(iPlayerCount / 4.0)); | ||
| if(iAmmo > 5) | ||
| iAmmo = 5; | ||
| TF2_SetAmmo(iClient, TF_AMMO_SECONDARY, iAmmo); | ||
| GivePlayerAmmo(iClient, 5, TF_AMMO_SECONDARY, true) | ||
| int ammoType = GetEntProp(iJarate, Prop_Send, "m_iSecondaryAmmoType"); | ||
| SetEntProp(iClient, Prop_Send, "m_iAmmo", 5, ammoType); // sets jar ammo to 5 | ||
| SetEntPropEnt(iClient, Prop_Send, "m_hActiveWeapon", iJarate); | ||
| SetEntPropFloat(iJarate, Prop_Send, "m_flEffectBarRegenTime", GetGameTime() + 0.5); | ||
| SetEntPropFloat(iJarate, Prop_Send, "m_flNextPrimaryAttack", GetGameTime() + 0.5); | ||
| EquipPlayerWeapon(iClient, iJarate); | ||
| } | ||
| /* | ||
| if(g_flJesusChrist[iClient] > GetGameTime() + 0.0) | ||
| { | ||
| TF2_SetAmmo(iClient, TF_AMMO_SECONDARY, 5); | ||
| SetEntPropFloat(iJarate, Prop_Send, "m_flEffectBarRegenTime", GetGameTime() + 0.5); | ||
| SetEntPropFloat(iJarate, Prop_Send, "m_flNextPrimaryAttack", GetGameTime() + 0.5); | ||
| } | ||
| */ | ||
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| } | ||
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| public void PissCakehole_GetModel(SaxtonHaleBase boss, char[] sModel, int length) | ||
| { | ||
| strcopy(sModel, length, CAKEHOLE_MODEL); | ||
| } | ||
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| public void PissCakehole_GetSound(SaxtonHaleBase boss, char[] sSound, int length, SaxtonHaleSound iSoundType) | ||
| { | ||
| switch (iSoundType) | ||
| { | ||
| case VSHSound_RoundStart: strcopy(sSound, length, g_strPissCakeholeRoundStart[GetRandomInt(0,sizeof(g_strPissCakeholeRoundStart)-1)]); | ||
| case VSHSound_Win: strcopy(sSound, length, g_strPissCakeholeWin[GetRandomInt(0,sizeof(g_strPissCakeholeWin)-1)]); | ||
| case VSHSound_Lose: strcopy(sSound, length, g_strPissCakeholeLose[GetRandomInt(0,sizeof(g_strPissCakeholeLose)-1)]); | ||
| case VSHSound_Lastman: strcopy(sSound, length, g_strPissCakeholeLastMan[GetRandomInt(0,sizeof(g_strPissCakeholeLastMan)-1)]); | ||
| case VSHSound_Backstab: strcopy(sSound, length, g_strPissCakeholeBackStabbed[GetRandomInt(0,sizeof(g_strPissCakeholeBackStabbed)-1)]); | ||
| } | ||
| } | ||
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| //I am piss cakehole. Replaces every voiceline except intro/win/loss/lastman | ||
| public Action PissCakehole_OnSoundPlayed(SaxtonHaleBase boss, int clients[MAXPLAYERS], int &numClients, char sample[PLATFORM_MAX_PATH], int &channel, float &volume, int &level, int &pitch, int &flags, char soundEntry[PLATFORM_MAX_PATH], int &seed) | ||
| { | ||
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| if(StrContains(sample, "vo/", false) == 0) | ||
| { | ||
| EmitSoundToAll(g_strPissCakeholeBackStabbed[GetRandomInt(0, sizeof(g_strPissCakeholeBackStabbed)-1)], boss.iClient, SNDCHAN_VOICE, _, _, 0.8); | ||
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| return Plugin_Handled; | ||
| } | ||
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| return Plugin_Continue; | ||
| } | ||
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| //angry cakehole music | ||
| public void PissCakehole_GetRageMusicInfo(SaxtonHaleBase boss, char[] sSound, int length, float &time) | ||
| { | ||
| strcopy(sSound, length, PISS_RAGE_MUSIC); | ||
| time = 13.0; | ||
| } | ||
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| public void PissCakehole_GetSoundAbility(SaxtonHaleBase boss, char[] sSound, int length, const char[] sType) | ||
| { | ||
| if (strcmp(sType, "BraveJump") == 0) | ||
| strcopy(sSound, length, g_strPissCakeholeJump[GetRandomInt(0,sizeof(g_strPissCakeholeJump)-1)]); | ||
| } | ||
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| //sta-a-a-a-a-b | ||
| public void PissCakehole_GetSoundKill(SaxtonHaleBase boss, char[] sSound, int length, TFClassType nClass) | ||
| { | ||
| EmitSoundToAll(PISS_KILL, boss.iClient, SNDCHAN_STATIC, _, _, 1.0); | ||
| } | ||
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| //Need to precache all custom assets, except sounds apparently | ||
| public void PissCakehole_Precache(SaxtonHaleBase boss) | ||
| { | ||
| PrecacheModel(CAKEHOLE_MODEL); | ||
| PrepareSound(PISS_RAGE_MUSIC); | ||
| PrepareSound(PISS_KILL); | ||
| for (int i = 0; i < sizeof(g_strPissCakeholeRoundStart); i++) PrecacheSound(g_strPissCakeholeRoundStart[i]); | ||
| for (int i = 0; i < sizeof(g_strPissCakeholeWin); i++) PrecacheSound(g_strPissCakeholeWin[i]); | ||
| for (int i = 0; i < sizeof(g_strPissCakeholeLose); i++) PrecacheSound(g_strPissCakeholeLose[i]); | ||
| for (int i = 0; i < sizeof(g_strPissCakeholeJump); i++) PrecacheSound(g_strPissCakeholeJump[i]); | ||
| for (int i = 0; i < sizeof(g_strPissCakeholeLastMan); i++) PrecacheSound(g_strPissCakeholeLastMan[i]); | ||
| for (int i = 0; i < sizeof(g_strPissCakeholeBackStabbed); i++) PrecacheSound(g_strPissCakeholeBackStabbed[i]); | ||
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| AddFileToDownloadsTable("materials/models/player/pisscakehole/sniper_red.vtf"); | ||
| AddFileToDownloadsTable("materials/models/player/pisscakehole/sniper_red.vmt"); | ||
| AddFileToDownloadsTable("materials/models/player/pisscakehole/sniper_lens.vmt"); | ||
| AddFileToDownloadsTable("materials/models/player/pisscakehole/sniper_lens.vtf"); | ||
| AddFileToDownloadsTable("materials/models/player/pisscakehole/sniper_head_red.vmt"); | ||
| AddFileToDownloadsTable("materials/models/player/pisscakehole/sniper_head_red.vtf"); | ||
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| AddFileToDownloadsTable("models/player/vsh_rewrite/pisscakehole/pisscakehole.mdl"); | ||
| AddFileToDownloadsTable("models/player/vsh_rewrite/pisscakehole/pisscakehole.phy"); | ||
| AddFileToDownloadsTable("models/player/vsh_rewrite/pisscakehole/pisscakehole.vvd"); | ||
| AddFileToDownloadsTable("models/player/vsh_rewrite/pisscakehole/pisscakehole.sw.vtx"); | ||
| AddFileToDownloadsTable("models/player/vsh_rewrite/pisscakehole/pisscakehole.dx80.vtx"); | ||
| AddFileToDownloadsTable("models/player/vsh_rewrite/pisscakehole/pisscakehole.dx90.vtx"); | ||
| } | ||
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,55 @@ | ||
| "VertexLitGeneric" | ||
| { | ||
| "$basetexture" "models/player/pisscakehole/sniper_head_red" | ||
| "$bumpmap" "models/player/shared/shared_normal" | ||
| "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf" | ||
| "$detailscale" "1" | ||
| "$detailblendfactor" .01 | ||
| "$detailblendmode" 6 | ||
|
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| "$yellow" "0" | ||
| "$one" "1" | ||
|
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|
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| "$phong" "1" | ||
| "$phongexponent" "20" | ||
| "$phongboost" ".3" | ||
| "$lightwarptexture" "models/player/pyro/pyro_lightwarp" | ||
| "$phongfresnelranges" "[.3 1 8]" | ||
| "$halflambert" "0" | ||
|
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| // Rim lighting parameters | ||
| "$rimlight" "1" // To enable rim lighting (requires phong) | ||
| "$rimlightexponent" "4" // Exponent for phong component of rim lighting | ||
| "$rimlightboost" "2" // Boost for ambient cube component of rim lighting | ||
|
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| // Cloaking | ||
| "$cloakPassEnabled" "1" | ||
|
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| "Proxies" | ||
| { | ||
| "spy_invis" | ||
| { | ||
| } | ||
| "AnimatedTexture" | ||
| { | ||
| "animatedtexturevar" "$detail" | ||
| "animatedtextureframenumvar" "$detailframe" | ||
| "animatedtextureframerate" 30 | ||
| } | ||
| "BurnLevel" | ||
| { | ||
| "resultVar" "$detailblendfactor" | ||
| } | ||
| "YellowLevel" | ||
| { | ||
| "resultVar" "$yellow" | ||
| } | ||
| "Equals" | ||
| { | ||
| "srcVar1" "$yellow" | ||
| "resultVar" "$color2" | ||
| } | ||
|
|
||
| } | ||
| } |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,21 @@ | ||
| "VertexLitGeneric" | ||
| //"Modulate" | ||
| { | ||
| "$basetexture" "models\player\pisscakehole\sniper_lens" | ||
| "$envmap" "env_cubemap" | ||
| "$envmapcontrast" ".5" | ||
| "$envmaptint" " [1 .8 .4]" | ||
| // "$envmapmask" "models\player\sniper\sniper_lens_specular" | ||
| "$translucent" 1 | ||
| // "$additive" 1 | ||
| "$model" "1" | ||
|
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| // Cloaking | ||
| "$cloakPassEnabled" "1" | ||
| "Proxies" | ||
| { | ||
| "spy_invis" | ||
| { | ||
| } | ||
| } | ||
| } |
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