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@D-Alex D-Alex commented Nov 30, 2015

If a data connection to the input port exists the controller sends old
data as new commands even if no new input samples are available. This
results in a dangerous behaviour commanding the robot to move without
any timeout.

The new implementation repeats the command until a timeout
interval passed. After this, stop commands are sent until a new
input sample arrived. This ensures that if the commanding component
freezes or forgets to send a stop command the robot stops after n
seconds.

Alexander Duda added 3 commits November 30, 2015 19:31
If a data connection to the input port exists the controller sends old
data as new commands even if no new input samples are available. This
results in a dangerous behaviour commanding the robot to move without
any timeout.

The new implementation repeats the command until a timeout
interval passed. After this stop commands are sent until a new
input sample arrived. This ensures that if the commanding component
freezes or forgets to send a stop command the robot stops after n
seconds.
base/MotionCommand2D is the old name and currently a typedef for
base/commands/Motion2d. MotionCommand2D is going to be removed from
base/types
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