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render: Disable wgpu indirect call validation #22648
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Merged
kjarosh
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SuchAFuriousDeath:disable-indirect-validation
Jan 8, 2026
Merged
render: Disable wgpu indirect call validation #22648
kjarosh
merged 1 commit into
ruffle-rs:master
from
SuchAFuriousDeath:disable-indirect-validation
Jan 8, 2026
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Can you file a bug/PR to wgpu too? |
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I am planning to. |
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Filed: gfx-rs/wgpu#8799 |
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wgpu's indirect call validation runs a compute shader that uses `array<u32>`, which requires the `DYNAMIC_ARRAY_SIZE` feature. However, wgpu runs this shader without first checking if the device supports that feature, causing device creation to fail on GPUs that lack it. Since Ruffle doesn't use indirect draws, disabling this validation has no functional impact. See gfx-rs/wgpu#8799
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------------------------------------------------------------------------------------- azahar.mk 8acdb35798b41f944bdbf40ca3b030e9cb1a40b4 # Version: Commits on Jan 09, 2026 ------------------------------------------------------------------------------------- core: Move plugin FB address ownership to MemorySystem (#1572), ----------------------------------------------------------------------------------- cemu.mk ca73549717447e1ff5e23efb6564b75d85f6289c # Version: Commits on Jan 09, 2026 ----------------------------------------------------------------------------------- nim: Fix memory leak (#1775) Store NIMPackage structs in vector instead of pointers on the heap, ------------------------------------------------------------------------------------------ duckstation.mk 2afc6cf26eab960efe004c84f6997bd6b0ad574a # Version: Commits on Jan 09, 2026 ------------------------------------------------------------------------------------------ Qt: Fix initial state of output latency slider, --------------------------------------------------- pcsx2.mk v2.7.10 # Version: Commits on Jan 09, 2026 --------------------------------------------------- - [GS/DX12: Backport Stencil One DATE single pass from DX11/VK](PCSX2/pcsx2#13716) , ------------------------------------------------------------------------------------- ppsspp.mk b648243e1e44984853a7377022d5c0ce08de6df6 # Version: Commits on Jan 09, 2026 ------------------------------------------------------------------------------------- Merge pull request #21113 from hrydgard/savestate-count-setting Add savestate slot count setting, ------------------------------------------------------------------------------------ rpcs3.mk 49bcc930727ced0ea935155f8ef8bf4a4ce4e6e1 # Version: Commits on Jan 09, 2026 ------------------------------------------------------------------------------------ ISO: Move load_icon, ------------------------------------------------------------------------------------- vita3k.mk a00ea7c5ae48c8907be352763607179f8d32b4f4 # Version: Commits on Jan 09, 2026 ------------------------------------------------------------------------------------- android/java/Emulator: Fix folder picker regression. - Folder picker request to TreeUri for can resolving path., ------------------------------------------------------------------------------------------- xenia-canary.mk dce4d38c0aa5372388495d49feb2cb0f682d0d94 # Version: Commits on Jan 07, 2026 ------------------------------------------------------------------------------------------- [XAM] Fixed crash related to incorrect buffer size in UserPlaylist enum - Replaced unk_ptr in XMP_CREATE_USER_PLAYLIST_ENUMERATOR - Simplified logic in achievements StringBuffer, ------------------------------------------------------------------------------------------- xenia-native.mk dce4d38c0aa5372388495d49feb2cb0f682d0d94 # Version: Commits on Jan 07, 2026 ------------------------------------------------------------------------------------------- [XAM] Fixed crash related to incorrect buffer size in UserPlaylist enum - Replaced unk_ptr in XMP_CREATE_USER_PLAYLIST_ENUMERATOR - Simplified logic in achievements StringBuffer, ------------------------------------------------------------------------------------- ikemen.mk 1959a1f28d14412c80b0d9461f92d0fd0833c463 # Version: Commits on Jan 09, 2026 ------------------------------------------------------------------------------------- Merge pull request #3105 from ikemen-engine/fix25 fix: *Animation updates once per frame, ------------------------------------------------------------------------------------------- moonlight-qt.mk a93116192389d8941a0010f9983ea46f8c06c947 # Version: Commits on Jan 09, 2026 ------------------------------------------------------------------------------------------- Reset client caps before rendering in case SDL changed them, --------------------------------------------------------------- ruffle.mk nightly-2026-01-09 # Version: Commits on Jan 09, 2026 --------------------------------------------------------------- ## What's Changed * avm2: Improve ArrayStorage and Vector usage by @SuchAFuriousDeath in ruffle-rs/ruffle#22647 * chore: reformat `core` using rustfmt 2024 style by @moulins in ruffle-rs/ruffle#22713 * render: Disable wgpu indirect call validation by @SuchAFuriousDeath in ruffle-rs/ruffle#22648 **Full Changelog**: ruffle-rs/ruffle@nightly-2026-01-08...nightly-2026-01-09, -------------------------------------------------------------------------------------- scummvm.mk 75dfe0c6247ca430e7925728b8962f5df220826b # Version: Commits on Jan 09, 2026 -------------------------------------------------------------------------------------- I18N: Update translation (Ukrainian) Currently translated at 86.1% (2638 of 3061 strings), --------------------------------------------------------------------------------------------- solarus-engine.mk d73e6c6d6ce51555fb48aa1835f4fc4516a777da # Version: Commits on Jan 08, 2026 --------------------------------------------------------------------------------------------- Merge branch 'periodic-v2-merge' into 'dev' ----------------------------------------------------------------------------------------- sdl3_mixer.mk 74ffed9455522a75ecb87b528d8924268e2cdf2c # Version: Commits on Jan 08, 2026 ----------------------------------------------------------------------------------------- fluidsynth: fix more -Wsign-compare warnings missed in prev. commit., ------------------------------------------------------------------------------------ box64.mk 71f5207f6d7a2569c263cd641c399513783748af # Version: Commits on Jan 09, 2026 ------------------------------------------------------------------------------------ [STATICBUILD] Fix static build, --------------------------------------------------------------------------------------- etlegacy.mk e01381e301ac6d23f002f46d0ab0ae3a9b8e5920 # Version: Commits on Jan 09, 2026 --------------------------------------------------------------------------------------- github-actions: set full paths, ---------------------------------------------------------------------------------------- supertux2.mk 9563013d95a6afb5c40fb3949bb782af8f537e57 # Version: Commits on Jan 08, 2026 ---------------------------------------------------------------------------------------- Update translations, ------------------------------------------------------------------------------------------------- shadps4-qtlauncher.mk 0011437d81cfd35472fce77371a0ee46dfdb0323 # Version: Commits on Jan 09, 2026 ------------------------------------------------------------------------------------------------- New Crowdin updates (#226) * New translations en_us.ts (Portuguese, Brazilian) * New translations en_us.ts (Portuguese, Brazilian) * New translations en_us.ts (Portuguese, Brazilian), --------------------------------------------------------------------------------------------------- mupen64plus-gliden64.mk 89617ddc015d75adb760dbc1a8ce4c40ad1b7b6a # Version: Commits on Jan 05, 2026 --------------------------------------------------------------------------------------------------- GLideNHQ: Fix Banjo-Kazooie 0x0 texture dumps, ---------------------------------------------------------------------------------------- retroarch.mk 0f62d73ef82f427eb68ef6f4636961ea21b43df3 # Version: Commits on May 29, 2025 ---------------------------------------------------------------------------------------- Improving driver usage, ---------------------------------------------------------------------------------------- doomretro.mk 2fa03283dbcf4c6ba868200b15dde9426cf7b2c6 # Version: Commits on Jan 09, 2026 ---------------------------------------------------------------------------------------- Don't map sectors if `am_dynamic` CVAR `off` and in automap, -------------------------------------------------------------------------------------- vkquake.mk fb2e5520b0cf27ed693f09fe550d0e312501f29e # Version: Commits on Jan 08, 2026 -------------------------------------------------------------------------------------- Upgrade to Mimalloc 3.1.6 As last of 3.1.x line, as psuedo-stable 3.1.5, ---------------------------------------------------------------------------------- trx.mk ef1d64e91ba7abdad83b9074dd1fc8ab04d400b8 # Version: Commits on Jan 09, 2026 ---------------------------------------------------------------------------------- loader: don't always make TR3 statics collidable, ------------------------------------------------------------------------------------------ xash3d-fwgs.mk a4e5cf8bac0bf35a07b94dc32ccd264496f82ac9 # Version: Commits on Jan 09, 2026 ------------------------------------------------------------------------------------------ engine: client: fix up origin of MOVETYPE_FOLLOW entities immediately after entity update This fixes an issue when MOVETYPE_FOLLOW entities seem to be \blinking\. Explanation of what's happening is in the comment in the code., -------------------------------------------------------------------------------------------------- libretro-beetle-psx.mk 8c22a1cfaddeb972bfdd46c1d5ecee0b0b2ee52e # Version: Commits on Jan 09, 2026 -------------------------------------------------------------------------------------------------- Fetch translations & Recreate libretro_core_options_intl.h, ------------------------------------------------------------------------------------------------------ libretro-doublecherrygb.mk 4ba65786866d5f3749631ec71d9c1d8dbe256946 # Version: Commits on Jan 09, 2026 ------------------------------------------------------------------------------------------------------ ✨Added MBC5 Rumble, -------------------------------------------------------------------------------------------- libretro-jaxe.mk e8e90e3d683bb560df5882f0ad62ed28f96a541a # Version: Commits on Jan 09, 2026 -------------------------------------------------------------------------------------------- Merge pull request #26 from Emulators-Salvacam/main Add Octo themes, ---------------------------------------------------------------------------------------------- libretro-ppsspp.mk b648243e1e44984853a7377022d5c0ce08de6df6 # Version: Commits on Jan 09, 2026 ---------------------------------------------------------------------------------------------- Merge pull request #21113 from hrydgard/savestate-count-setting Add savestate slot count setting, ----------------------------------------------------------------------------------------------- libretro-scummvm.mk 75dfe0c6247ca430e7925728b8962f5df220826b # Version: Commits on Jan 09, 2026 ----------------------------------------------------------------------------------------------- I18N: Update translation (Ukrainian) Currently translated at 86.1% (2638 of 3061 strings), -------------------------------------------------------------------------------------------- slang-shaders.mk c2f3c5b0ce8c5e7e3ed9d885a924f85712cb38a0 # Version: Commits on Jan 08, 2026 -------------------------------------------------------------------------------------------- Update to Version 6.2.1 (#830),
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Labels
A-rendering
Area: Rendering & Graphics
render-wgpu
Issues relating to the wgpu renderer
T-fix
Type: Bug fix (in something that's supposed to work already)
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As discussed in Discord, wgpu runs some sort of validation logic and during that runs this compute shader: https://github.com/gfx-rs/wgpu/blob/trunk/wgpu-core/src/indirect_validation/dispatch.rs#L47-L73. The shader uses array<u32>, which requires the DYNAMIC_ARRAY_SIZE feature, but wgpu runs it without checking that DYNAMIC_ARRAY_SIZE is actually supported by the device, causing this error (image from Discord):