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sbmeteturkay/README.md

Şaban Mete Türkay Demirkıran

Gameplay & Systems Programmer — Unity / C#


About

Computer Engineer with 4+ years of professional experience in Unity-based mobile game development.

Worked on mid-core simulation projects involving complex gameplay systems, vehicle physics, AI behaviors, and scalable architecture. Focused on building maintainable, modular systems that support long-term development and live operations.

Based in İzmir. Currently working for ZoiHub.


Expertise

  • Gameplay Programming: Core mechanics, vehicle systems, character controllers, AI behaviors
  • Systems Architecture: Modular design, dependency injection, SOLID principles, scalable project structure
  • Performance: Mobile optimization, profiling, memory management
  • Unity: Physics, animation systems, editor tooling, ScriptableObjects
  • Practices: Clean code, code reviews, production-oriented development

Selected Work

  • Visutate — AR/VR meditation application built with Unity
    https://visutate.com/

  • Mobile simulation titles (vehicle-heavy gameplay, internal tool development, AI systems)


Contact

github contribution grid snake animation

Pinned Loading

  1. PixelFlow-Clone PixelFlow-Clone Public

    C# 2 1

  2. saban-core-template saban-core-template Public template

    C# 1

  3. LightBot-Clone LightBot-Clone Public

    2 day case study Unity 3D game

    C#

  4. ClimbRock3D ClimbRock3D Public

    Rock climbing game with ragdoll physics in Unity 3D

    C# 13 2

  5. IsometricTopDownStack IsometricTopDownStack Public

    C#

  6. BladeBall BladeBall Public

    Lumberjack like 3D unity game

    C# 1