Gameplay & Systems Programmer — Unity / C#
Computer Engineer with 4+ years of professional experience in Unity-based mobile game development.
Worked on mid-core simulation projects involving complex gameplay systems, vehicle physics, AI behaviors, and scalable architecture. Focused on building maintainable, modular systems that support long-term development and live operations.
Based in İzmir. Currently working for ZoiHub.
- Gameplay Programming: Core mechanics, vehicle systems, character controllers, AI behaviors
- Systems Architecture: Modular design, dependency injection, SOLID principles, scalable project structure
- Performance: Mobile optimization, profiling, memory management
- Unity: Physics, animation systems, editor tooling, ScriptableObjects
- Practices: Clean code, code reviews, production-oriented development
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Visutate — AR/VR meditation application built with Unity
https://visutate.com/ -
Mobile simulation titles (vehicle-heavy gameplay, internal tool development, AI systems)
- Email: sabanmeteturkay@gmail.com
- LinkedIn: https://linkedin.com/in/sabanmete