-
Notifications
You must be signed in to change notification settings - Fork 20
Adds more info about the Slang lab #154
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Adds more info about the Slang lab #154
Conversation
16257f3
to
e658ba8
Compare
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Pull Request Overview
This PR adds comprehensive information about the SIGGRAPH 2025 Slang lab session, expanding the description from a single line to a detailed overview. The changes provide attendees with clear expectations about what the lab will cover and how to access materials.
- Expands the lab description to include specific topics and activities
- Adds downloadable lab materials and slides with direct links
- Includes a visual preview image with agenda details
I don't think this is a good idea. The bullet points on the agenda here are the main info that sighted users will get from this that non-sighted users won't, since the rest of the text says the lab only covers language basics to advanced features. So the image description listing the agenda here is appropriate.
________________________________
From: Copilot ***@***.***>
Sent: Sunday, August 10, 2025 11:14 AM
To: shader-slang/shader-slang.github.io ***@***.***>
Cc: Nia Bickford ***@***.***>; Author ***@***.***>
Subject: Re: [shader-slang/shader-slang.github.io] Adds more info about the Slang lab (PR #154)
@Copilot commented on this pull request.
Pull Request Overview
This PR adds comprehensive information about the SIGGRAPH 2025 Slang lab session, expanding the description from a single line to a detailed overview. The changes provide attendees with clear expectations about what the lab will cover and how to access materials.
* Expands the lab description to include specific topics and activities
* Adds downloadable lab materials and slides with direct links
* Includes a visual preview image with agenda details
________________________________
In landing/siggraph-25/index.md<#154 (comment)>:
@@ -11,7 +11,16 @@ The latest release of Slang for SIGGRAPH can be found here https://github.com/sh
**Sunday, August 10, 4:00-5:30 PM PDT**
**West Building, Rooms 121-122**
…-Join us for a comprehensive hands-on lab that will take you from Slang basics to advanced features. This is an interactive session.
+Join us for an introductory lab for the Slang shading language, covering topics from language basics to advanced features like generics and automatic analytical derivatives.
+
+We'll also have a few small projects and coding puzzles so you can try out what we'll be talking about, using a new shader editor built for this lab! We'll also demo how Slang works with debuggers like RenderDoc, and port a GLSL shader live. The room will have computers, so no need to bring a laptop.
+
+You can also download the full lab materials and slides below!
+
+[Lab materials with slides »](https://developer.download.nvidia.com/ProGraphics/nvpro-samples/SlangLab/Lab.zip)
+[Slides only »](https://developer.download.nvidia.com/ProGraphics/nvpro-samples/SlangLab/Slides.pdf)
+
+[](https://developer.download.nvidia.com/ProGraphics/nvpro-samples/SlangLab/Slides.pdf)
The alt text for this image is excessively long and detailed. Alt text should be concise and describe the essential information. Consider shortening to something like 'Preview of Slang lab slides showing title and agenda' for better screen reader accessibility.
⬇️ Suggested change
-[](https://developer.download.nvidia.com/ProGraphics/nvpro-samples/SlangLab/Slides.pdf)
+[](https://developer.download.nvidia.com/ProGraphics/nvpro-samples/SlangLab/Slides.pdf)
—
Reply to this email directly, view it on GitHub<#154 (review)>, or unsubscribe<https://github.com/notifications/unsubscribe-auth/ANWOCVXI2VFIQRULHLCHACL3M6DYNAVCNFSM6AAAAACDPGMONSVHI2DSMVQWIX3LMV43YUDVNRWFEZLROVSXG5CSMV3GSZLXHMZTCMBTG4YDOMRXGQ>.
You are receiving this because you authored the thread.Message ID: ***@***.***>
|
landing/siggraph-25/index.md
Outdated
@@ -11,7 +11,16 @@ The latest release of Slang for SIGGRAPH can be found here https://github.com/sh | |||
**Sunday, August 10, 4:00-5:30 PM PDT** | |||
**West Building, Rooms 121-122** | |||
|
|||
Join us for a comprehensive hands-on lab that will take you from Slang basics to advanced features. This is an interactive session. | |||
Join us for an introductory lab for the Slang shading language, covering topics from language basics to advanced features like generics and automatic analytical derivatives. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
"and automatic differentiation" not "automatic analytical derivatives"
landing/siggraph-25/index.md
Outdated
Join us for a comprehensive hands-on lab that will take you from Slang basics to advanced features. This is an interactive session. | ||
Join us for an introductory lab for the Slang shading language, covering topics from language basics to advanced features like generics and automatic analytical derivatives. | ||
|
||
We'll also have a few small projects and coding puzzles so you can try out what we'll be talking about, using a new shader editor built for this lab! We'll also demo how Slang works with debuggers like RenderDoc, and port a GLSL shader live. The room will have computers, so no need to bring a laptop. |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
change the tense - We also have a few small projects.... "We also demo..."
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
This is also a landing page for the course - no need to talk about the room having computers because they won't see this page until scanning the QR code in the course.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
LGTM
See shader-slang/slang#7978 .
Thank you!