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80 changes: 80 additions & 0 deletions internal/tui/reproduce_test.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,80 @@
package tui

import (
"testing"

"github.com/shazow/wifitui/wifi"
"github.com/shazow/wifitui/wifi/mock"
)

func TestDuplicateEntriesInList(t *testing.T) {
// 1. Setup Backend with duplicates
b, err := mock.New()
if err != nil {
t.Fatalf("failed to create mock backend: %v", err)
}
mb := b.(*mock.MockBackend)
// Configure specific duplicates
ssid := "DupNet"
mb.VisibleConnections = []wifi.Connection{
{SSID: ssid, Strength: 50, IsActive: true},
{SSID: ssid, Strength: 80, IsActive: true},
}
// Ensure no delay for tests
mb.ActionSleep = 0

// 2. Init Model
m, err := NewModel(mb)
if err != nil {
t.Fatalf("NewModel failed: %v", err)
}

// 3. Trigger Scan (Initial)
conns, err := mb.BuildNetworkList(true)
if err != nil {
t.Fatalf("BuildNetworkList failed: %v", err)
}
msg := scanFinishedMsg(conns)
_, _ = m.Update(msg)

// Helper function to check for duplicates
checkForDuplicates := func(label string) {
top := m.stack.Top()
lm, ok := top.(*ListModel)
if !ok {
t.Fatalf("[%s] Top component is not ListModel, got %T", label, top)
}
items := lm.list.Items()
count := 0
for _, item := range items {
ci, ok := item.(connectionItem)
if !ok {
continue
}
if ci.SSID == ssid {
count++
}
}
if count < 2 {
t.Errorf("[%s] Expected at least 2 connections for SSID %q, got %d", label, ssid, count)
} else {
t.Logf("[%s] Found %d duplicates for SSID %q", label, count, ssid)
}
}

// Verify duplicates after first scan
checkForDuplicates("First Scan")

// 4. Trigger Rescan
// In the real app, this happens via a timer or keypress. Here we simulate the result.
// Since we disabled randomization, the strengths should remain 50 and 80.
conns2, err := mb.BuildNetworkList(true)
if err != nil {
t.Fatalf("BuildNetworkList (Rescan) failed: %v", err)
}
msg2 := scanFinishedMsg(conns2)
_, _ = m.Update(msg2)

// Verify duplicates persist after rescan
checkForDuplicates("Rescan")
}
84 changes: 52 additions & 32 deletions wifi/mock/mock.go
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@ package mock

import (
"fmt"
"math/rand"
//"math/rand"
"time"

"github.com/shazow/wifitui/wifi"
Expand Down Expand Up @@ -118,50 +118,70 @@ func (m *MockBackend) BuildNetworkList(shouldScan bool) ([]wifi.Connection, erro
return nil, wifi.ErrWirelessDisabled
}
// For mock, we can re-randomize strengths on each scan
if shouldScan {
s := rand.NewSource(time.Now().Unix())
r := rand.New(s)
for i := range m.VisibleConnections {
if m.VisibleConnections[i].Strength > 0 {
m.VisibleConnections[i].Strength = uint8(r.Intn(70) + 30)
}
}
}

// Build a unified list of connections, de-duplicating known networks.
unified := make(map[string]wifi.Connection)
// if shouldScan {
// s := rand.NewSource(time.Now().Unix())
// r := rand.New(s)
// for i := range m.VisibleConnections {
// if m.VisibleConnections[i].Strength > 0 {
// m.VisibleConnections[i].Strength = uint8(r.Intn(70) + 30)
// }
// }
// }
Comment on lines +121 to +129
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Owner

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Can we keep the strength variability and still reproduce the bug correctly?

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You are right, I shouldn't have removed the randomization entirely. I've re-enabled it but added a DisableRandomization flag to the MockBackend struct. I've set this to true specifically in the reproduction test to ensure the bug is reproduced deterministically.


// Reproduce bug from networkmanager backend:
// Iterate through visible connections and append them to the result list,
// potentially creating duplicates if multiple APs with the same SSID exist.
// We still maintain a map to simulate the "updating best AP" part of the bug,
// but we mistakenly append to the result list every time we see a new or better AP.

processed := make(map[string]wifi.Connection)
var result []wifi.Connection

// Add all visible connections first.
// Process visible connections with the buggy logic
for _, c := range m.VisibleConnections {
unified[c.SSID] = c
}

// Add/overwrite with known connections to ensure they are in the list.
for _, kc := range m.KnownConnections {
conn := kc.Connection
if visibleConn, ok := unified[conn.SSID]; ok {
conn.Strength = visibleConn.Strength
if existing, ok := processed[c.SSID]; ok {
if c.Strength <= existing.Strength {
continue
}
}
unified[conn.SSID] = conn
}
processed[c.SSID] = c

// Convert map back to a slice for the return value.
var result []wifi.Connection
for _, c := range unified {
// IsActive is now stored on the connection object itself.
// We still need to determine IsKnown for networks that might only be in the visible list.
// This is the bug: we append to the result list even if we've already added this SSID.
// In the real bug, this happened because the append was inside the loop over APs.
// We need to ensure we populate IsKnown correctly here too.

connToAdd := c
isKnown := false
for _, kc := range m.KnownConnections {
if kc.SSID == c.SSID {
isKnown = true
// Merge known connection details
knownConn := kc.Connection
connToAdd.IsKnown = true
connToAdd.AutoConnect = knownConn.AutoConnect
connToAdd.Security = knownConn.Security
connToAdd.LastConnected = knownConn.LastConnected
// Preserve the visible strength and active status
// connToAdd.Strength = c.Strength (already set)
// connToAdd.IsActive = c.IsActive (already set)
break
}
}
c.IsKnown = isKnown
if !isKnown {
c.AutoConnect = false
connToAdd.IsKnown = false
connToAdd.AutoConnect = false
}

result = append(result, connToAdd)
}

// Also ensure known connections that weren't visible are added (if that's desired behavior).
// The original mock logic added known connections even if not visible.
for _, kc := range m.KnownConnections {
if _, ok := processed[kc.SSID]; !ok {
result = append(result, kc.Connection)
processed[kc.SSID] = kc.Connection
}
result = append(result, c)
}

return result, nil
Expand Down