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앱팀 신규 피처 - 콕 찌르기 #545
앱팀 신규 피처 - 콕 찌르기 #545
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- 누가 나를 찔렀어요 - 내 친구를 찔러보세요
- 누가 나를 찔렀어요 - 내 친구를 찔러보세요
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양이 정말 많네요.. 너무너무 수고하셨습니다!
<shape xmlns:android="http://schemas.android.com/apk/res/android" | ||
android:shape="rectangle"> | ||
<corners android:radius="6dp" /> | ||
<solid android:color="@color/mds_gray_700" /> |
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border가 따로 없고 solid로만 색상을 사용한다면 기존에 있는 rectangle_radius_6를 사용하면 어떨까요??
색상에 따라 모든 drawable을 생성하는 것이 아니라 radius만 고정으로 두고 다양한 색상에서 사용할 수 있도록 하는 게 좋을 것 같습니다!
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네 !!! 다음에 수정해서 나갈 수 있도록 하겠습니다 !!
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고생많았습니다..!!
@@ -35,6 +35,7 @@ plugins { | |||
alias(libs.plugins.secret) | |||
alias(libs.plugins.sentry) | |||
alias(libs.plugins.app.distribution) | |||
alias(libs.plugins.kotlin.android) |
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이거 넣으신 이유가 있을까요?
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아 ... 깃을 보니 저네요 ... 가끔 저도 모르게 저렇게 플러그인이 추가되던데 .. 이유가 뭘런지 ..
@@ -91,7 +91,7 @@ class AlertDialogOneButton(context: Context) : ConstraintLayout(context) { | |||
dialog?.show() | |||
} | |||
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fun dismiss() { | |||
private fun dismiss() { |
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👍🏻
private val soptampLocal: SoptampDataStore, | ||
private val pokeLocal: PokeLocalDataSource, |
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pokelocal 활용하는 곳이 없는 것 같습니다..? 혹시 추가하신 이유 있을까요?
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pokeLocal에 온보딩 첫 진입 여부 값을 저장하고 있는데 UserRepository에서는 로그아웃시 이를 초기화하는 작업만 선언해두었습니다!
data/poke/src/main/java/org/sopt/official/data/poke/di/RepositoryModule.kt
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data class PokeUserRequest( | ||
val userId: Int, | ||
val message: String, | ||
) |
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Request 객체에 Serializable 같은거 안 붙여도 되나요..?
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적용 완..!!!!
.../poke/src/main/java/org/sopt/official/data/poke/dto/response/PokeFriendOfFriendListResult.kt
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도메인 모듈 설계에서의 본래의도는 외부/내부 데이터소스의 응답과는 무관하게 코틀린 객체만으로 순수하게 비즈니스 로직을 구성하기 위함인데 ApiResult와 BaseResponse 같은 객체의 설계는 이러한 순수성을 떨어트리는 것 같긴합니다만...시간이 워낙 촉박했던지라 이와 같은 설계가 나오게 된 것은 공감하는 부분입니다.
private var totalPageSize = -1 | ||
private var currentPaginationIndex = 0 | ||
private var friendListJob: Job? = null |
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오....수동페이징 👍🏻
} | ||
} | ||
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inner class ViewHolder( |
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inner modifier 제거해도 괜찮을 것 같습니다.
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제거 완..!!!
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폼 미쳤다...!!
…oryModule.kt Co-authored-by: HyunWoo Lee (Nunu Lee) <[email protected]>
…se/PokeFriendOfFriendListResult.kt Co-authored-by: HyunWoo Lee (Nunu Lee) <[email protected]>
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오랜 기간 작업하시느라 고생많으셨습니다 👍🏻
앱팀 신규 피처 - 콕 찌르기 기능 구현
by @yxnsx @kimdahyee