Skip to content

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

2 Commits
 
 
 
 

Repository files navigation

BlackHole_Sim

Just BlackHole... - (( Initial commit: Black Hole DX12 Simulation Engine )) - ( Implemented real-time Relativistic Black Hole Geodesic Ray-marching using C++, DirectX 12, and HLSL. Features include Gravitational Lensing, Volumetric Accretion Disk, Doppler Shift, and GPU Compute Shader optimizations. )

About

Just BlackHole... - (( Initial commit: Black Hole DX12 Simulation Engine )) - ( Implemented real-time Relativistic Black Hole Geodesic Ray-marching using C++, DirectX 12, and HLSL. Features include Gravitational Lensing, Volumetric Accretion Disk, Doppler Shift, and GPU Compute Shader optimizations. )

Resources

Stars

4 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages