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Releases: topher-au/Farplane

0.6.0

23 Jun 10:21

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0.6.0 Pre-release
Pre-release

Farplane Alpha v0.6.0a2

Please note that this alpha release does not include any of the mods that will be included with the final release

Farplane

  • Redesigned the process selection window
    • Refresh and Show All are now buttons instead of in the context menu
    • Attempts a hash check to verify the selected process
    • Shows a warning message if unx.dll is loaded in the selected process
  • Significantly improved mod functionality
    • Added a loading screen while mods are being compiled
    • Added a unified mod configuration panel
    • Added additional methods and properties to the mod interface
    • Added and updated methods contained in the FFX.Data namespace
    • Added mod support for FFX-2
  • Redesigned offset system
    • Offsets are generated dynamically by scanning for byte patterns within the selected game
  • Redesigned memory reading/writing system
    • Memory reading and writing now based on the MemorySharp library

Final Fantasy X

  • Blitzball editor updated
    • Added league/tournament editor
    • Added known techs editor
  • Mods
    • Combined Limit Break mods into a single mod with a configuration dialog
  • Significant overhaul of the methods used to access game data
    • If you notice any incorrect values or something that doesn't work, please contact me

Final Fantasy X-2

  • Mods
    • Added Limit Break mod
  • A number of changes to the UI to make it more consistent with the FFX editor

0.5.0.1

10 Jun 09:43

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This version fixes several bugs

  • [FFX] Blitzball skill editor only setting Tidus' skills
  • [FFX] Fixed offset for base defense
  • [FFX] Party add/remove functions
  • [FFX-2] Fixed accessories panel showing incorrect data

These features have been added

  • [FFX] Change current party from the General panel
  • [FFX] Equipment editor now supports several new options
    • Damage calculation formula
    • Attack power and critical chance
    • Delete items and correctly create a new item in an empty slot
  • [FFX] Mod scripting support
    • Runs C#-based scripts compiled when the editor is loaded
    • See the script files (*.cs) in the mods folder
    • More details and features coming soon

The following mod scripts are included

  • Break HP/MP Limit
  • Break Damage Limit
  • Add Seymour to party
  • Automatic free camera toggle

The following boosters are now mod scripts and are no longer available

  • [FFX] Break HP/MP Limit
  • [FFX] Break Damage Limit

0.4.0

07 Jun 12:10

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New this version

General

  • Updated game select window
  • Added a Settings button to the game select dialog
    • Change the app theme and accent
    • Show all processes by default
    • Close Farplane when the editor closes
  • Minor interface updates and tweaks

Final Fantasy X

  • General
    • Modify Gil
    • Modify Tidus' overdrive usage counter
  • Battle editor
    • Edit party and enemy stats and status effects while in battle
  • Blitzball editor
    • Modify player levels, experience and equipped techs
    • Modify team rosters and contracts
  • Monster Arena editor
    • Modify number of captured monsters in each area
    • Capture all and release all monsters with one click
  • New booster
    • Set the damage and HP/MP cap to the highest possible value (2,147,483,647!)

Sphere grid editor and bug fixes

05 Jun 04:20

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New this version

  • Basic Final Fantasy X Sphere Grid editor

Bug fixes

  • Max all sphere levels booster no longer overwrites battle commands
  • Fixed mislabeled debug options

Version 0.3.0.1

04 Jun 16:21

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Bugfix release for 0.3.0

  • Unknown debug flags now correctly toggle

General changes

  • Added Always On Top for both editors. Click the pin icon in the upper right of the window to toggle.

Final Fantasy X

  • Added base stats and overdrive modes to party editor
  • Added aeon editor
  • Added item editor
  • Added key item editor
  • Updated debug options
    • Added control camera with gamepad
    • Added toggle for unknown options - see warning

Final Fantasy X-2

  • Updated incorrect offsets and data fixing numerous bugs

Version 0.3.0

04 Jun 13:52

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General changes

  • Added Always On Top for both editors. Click the pin icon in the upper right of the window to toggle.

Final Fantasy X

  • Added base stats and overdrive modes to party editor
  • Added aeon editor
  • Added item editor
  • Added key item editor
  • Updated debug options
    • Added control camera with gamepad
    • Added toggle for unknown options - see warning

Final Fantasy X-2

  • Updated incorrect offsets and data fixing numerous bugs

Release 0.2.3

01 Jun 10:22

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The only change this version is the addition of a character select for the shared AP booster.

FFX Shared AP booster

31 May 13:52

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New this version:

Final Fantasy X

  • Shared AP booster (Farplane must be running for this booster to remain active!)

0.2.1 - FFX updates

30 May 14:53

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  • Added ability editor - toggle individual abilities on a per-character basis
  • Added debug options
    • Control monsters, invulnerability, 99999 damage, permanent sensor and more

FFX Equipment Editor

29 May 16:57

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  • Added equipment customization for Final Fantasy X
  • Added some ability translations for Final Fantasy X-2