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A reinforcement learning agent trained using Q-Learning to solve OpenAI Gym’s FrozenLake environment. The project demonstrates value-based learning, policy improvement, and exploration strategies in a slippery gridworld setting.
This repository contains two reinforcement learning projects: "Treasure Hunt in the Frozen Lake," which navigates a modified FrozenLake using dynamic programming, and "Optimizing Movie Recommendations," which employs Multi-Armed Bandits to enhance user satisfaction.
A web-based interactive Grid World environment for learning and visualizing reinforcement learning algorithms including policy evaluation, policy improvement, and value iteration. Built with Flask backend implementing RL algorithms and JavaScript frontend for grid visualization.
Based on the book --- Reinforcement Learning: An Introduction (2nd ed, 2018) by Sutton and Barto. For the Reinforcement Learning course Assignment 2 (see Gridworld Problem 1.pdf) at Memorial University of Newfoundland, Jul. 18, 2024