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Viewing Point Clouds in Editor (not in playmode)
mika edited this page Oct 31, 2019
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- Use PointCloud2MeshConverter, to get pointcloud into regular mesh objects that you can move around and use.
- Edit script PointCloudViewerDX11.cs
- remove comment, those 2 slashes from this line:
//[ExecuteInEditMode] // ** You can enable this, if you want to see DX11 cloud inside editor, without playmode **- But that might have some issues (like not releasing memory or other side effects..)