Skip to content

usenapati/CSC461-Asteroids3D

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

77 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

CSC461-Asteroids3D

Execution

Extract Asteroids3D.zip Open Asteroids3D folder Open Asteroids3D.exe

The game will open and you can select which mode you would like to play. Note: There are only three levels in the level mode.

Controls

  • Thrust (Forward)
    • W - Keyboard
    • Left Stick Up - Controller
  • Thrust (Backward)
    • S - Keyboard
    • Left Stick Down -Controller
  • Strafe Right
    • D - Keyboard
    • Left Stick Right - Controller
  • Strafe Left
    • A - Keyboard
    • Left Stick Left - Controller
  • Lift
    • Spacebar - Keyboard
    • Button South - Controller - (X on Playstation, A on Xbox, B on Nintendo)
  • Landing
    • Control - Keyboard
    • Button East - Controller - (Circle on Playstation, B on Xbox, A on Nintendo)
  • Roll Right
    • E - Keyboard
    • Right Bumper/Shoulder - Controller
  • Roll Left
    • Q - Keyboard
    • Left Bumper/Shoulder - Controller
  • Pitch Up
    • Mouse Up - Keyboard
    • Right Stick Up - Controller
  • Pitch Down
    • Mouse Down - Keyboard
    • Right Stick Down - Controller
  • Yaw Right
    • Mouse Right - Keyboard
    • Right Stick Right - Controller
  • Yaw Left
    • Mouse Left - Keyboard
    • Right Stick Left - Controller
  • Boost
    • W - Keyboard
    • Left Stick Up - Controller
  • ToggleCamera (1st Person to 3rd Person)
    • Num 1 - Keyboard
    • Select Button - Controller
  • Fire (Laser or Blaster)
    • Left Mouse Click - Keyboard
    • Right Trigger - Controller
  • Switch Weapons
    • Tab - Keyboard
    • Button North - Controller - (Triangle on Playstation, Y on Xbox, X on Nintendo)
  • Pause
    • Esc - Keyboard
    • Start Button - Controller
  • Menu
    • Menu can controlled by mouse clicks

Game Modes

Endless

An Endless Amount of Asteroids will spawn, the player must shoot their way through the asteroid field while narrowly avoinding the debris. Once the player run out of lives, then the final score and time will shown as well as the high score and best time.

Levels

The Player must clear all asteroids in the field in order to complete the level. The faster the player clears the area, the more points they will earn. Each Level get progressively harder.

Credits

Art, Models, and FX - Mitchell Dunning Shader - Mitchell Dunning SFX and Music - Mitchell Dunning and Udayan Senapati Programming - Udayan Senapati, Kyle Murley, Mitchell Dunning

Assets

All Assets excluding Music were created by Mitchell Dunning Song - MAZA - Density & Time - Free to use 8-bit music - Song

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors