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Advanced Ray Tracing 0.5

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@rscohn2 rscohn2 released this 18 Feb 15:01
· 248 commits to main since this release
e7f6a05

Announcement: https://www.linkedin.com/pulse/advanced-ray-tracing-apis-proposed-oneapi-jim-jeffers/

Published at https://spec.oneapi.com/oneart/latest/index.html

  • Advanced ray tracing capabilities have been added to the oneAPI
    specification providing software developers across the industry the
    ability to “write once” for high-fidelity ray-traced computations
    across multiple vendors’ systems and accelerators. Standardizing
    these interfaces provides well-designed, tried and true APIs and
    options for a broad set of compute and rendering infrastructure
    development.

  • The advanced ray tracing functionality is subdivided into several
    domains within the oneAPI Specification:

    • Geometric ray tracing computations
    • Volumetric computation and rendering
    • Image denoising
    • Scalable rendering and visualization infrastructure
  • The set of Advanced Ray Tracing APIs include the following, which
    are in active use via the Intel® oneAPI Rendering Toolkit:

    • Embree
    • Open Volume Kernel Library
    • Open Image Denoise
    • OSPRay