Advanced Ray Tracing 0.5
Announcement: https://www.linkedin.com/pulse/advanced-ray-tracing-apis-proposed-oneapi-jim-jeffers/
Published at https://spec.oneapi.com/oneart/latest/index.html
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Advanced ray tracing capabilities have been added to the oneAPI
specification providing software developers across the industry the
ability to “write once” for high-fidelity ray-traced computations
across multiple vendors’ systems and accelerators. Standardizing
these interfaces provides well-designed, tried and true APIs and
options for a broad set of compute and rendering infrastructure
development. -
The advanced ray tracing functionality is subdivided into several
domains within the oneAPI Specification:- Geometric ray tracing computations
- Volumetric computation and rendering
- Image denoising
- Scalable rendering and visualization infrastructure
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The set of Advanced Ray Tracing APIs include the following, which
are in active use via the Intel® oneAPI Rendering Toolkit:- Embree
- Open Volume Kernel Library
- Open Image Denoise
- OSPRay