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wallisc/RayTracer
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Christopher Wallis CPE473 Project 4 All parts of the ray tracer are working as expected. Current implemented features are: * Adjustable Camera * Anti-Alias using stratified super samples * Point lights, spheres, boxes, infinite planes, triangles, and smooth_triangles * Phong Shading and Cook-Torrance shading * Reflections and refractions * Shadows * BVH that gets created in parallel Flags supported are: [width] (optional) image width [height] (optional) image height -I [file] Specify input file -O [file] (optional) Specify output file -p (optional)Use phong shading -t (optional)Use cook-torrance -s (optional)Specify a sample rate (default is no anti-liasing) --help print out readme instructions All times are with no anti-aliasing Time for dragon_large_tris.pov real 0m1.230s user 0m0.981s sys 0m0.106s Time for balls2.pov real 0m1.875s user 0m1.749s sys 0m0.092s Time for bunny_tasty.pov real 0m8.995s user 0m8.857s sys 0m0.106s
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