- A software engineer collected and conducted these codes in order to accelerate developing process for his own benefit.
- Step 1. Make simple PolyData object and plot with basic plotter
- Step 2. Practice basic operation on objects
- Step 3. Learn about implicit representation of object
- Loading a mesh and visualize it in Trame client viewer for better interaction
- Decimating meshes for faster rendering
- Extracting parts from a mesh
- Revolving meshes
- Reflecting meshes
- Calculating curvature
- Converting a mesh to Signed Distance Function(SDF) grid
- Converting a SDF into mesh by marching cube
- Load field data and render it
- Visualize load condition