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2 changes: 1 addition & 1 deletion Design/UsingNetworking.md
Original file line number Diff line number Diff line change
Expand Up @@ -92,7 +92,7 @@ UnityWebSocket需要对WebSocket.jslib做两处修改([新版本](https://github
### 服务端

如果服务端使用 TCP 接入,则需要使用 WSS<-->TCP 的代理层。解决方案也很多:
- 使用 Ngnix、 [websockify-js](https://github.com/novnc/websockify-js)/[websockify](https://github.com/novnc/websockify)做反向代理(推荐)
- 使用 Nginx、 [websockify-js](https://github.com/novnc/websockify-js)/[websockify](https://github.com/novnc/websockify)做反向代理(推荐)
- 改造原有TCP服务兼容wss服务

***特别地,在处理WebSocket数据包时,请注意数据的“粘包”问题,需要游戏服务器自行处理。***
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