Update game logic and error handling in spiel.py #230
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
The commit introduces a new function,
get_observation_tensor_shape(game: Game) -> Tuple
, which handles game observation dimensions and improves error handling in this respect. The game in play was switched from tic_tac_toe to backgammon. Moreover, the error handling for the methodself.board.rewards()
was improved to prevent a loss of the entire operation when an exception is catched.It fixes the bug mentioned in the issue: #225