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I gained a 50% performance increase by merging rejected changes #598
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Highly experimental changes
Another thing I must mention, if the bug with freezes on opening a menu too fast when first creating a world is the same as what I experienced on older versions of vulkanmod, porting to 1.21.4 would fix that and make the PR more stable |
I need to correct myself on a bug, it's literally just a freeze when you first create a world |
I ran the client on your pr branch the current dev branch was giving me around 3700-3800, from this combined PR it was only 3000 flatworld I most likely have different specs |
I don't know how to code, but please see if this can be made more stable


it is absolutely worth the 1000FPS gain I got
These changes essentially move rendering from ram to vram
Implement some better culling
other stuff
I combined artdeell, fox2code, and thr3343's pull request