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Graphics

Implemented foundamental elements for building an Animation!

Applets:

        BufferApplet
        HermiteSpline
        MISApplet
        RayTracer
        Zbuffer

Structures:

        HitPoint
        Material
        Matrix
        MatrixStack
        Vector

Objects:

        ComboGep
        Geometry
        HalfSpace
        Light
        Polyhedra
        SecondOrderPoly
        Sphere

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Applets,Structures,Geometries of Animation

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