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Renegade edited this page Dec 4, 2011
·
1 revision
Infiltration Types
This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker.
If you are interested in fleshing out this feature, please update this page.
Original Request
There should be an addition in Ares that can manipulate types of infiltration on spy logic and not just achievable by Spyable=no.
STEPS TO REPRODUCE
[SPY]
SpyEffect.Custom=yes ; activates Ares spy additional effects.
SpyEffect.InfiltrateType=power,cash ; it only infiltrates powered buildings with positive values and buildings with Refinery=yes flag.(def=all)
or;
SpyEffect.InfiltrateIndex=0,2,5 ; example the value of 0 is power, 2 is cash, 5 is veterancy, (def=-1).
Specification details
Goals
This needs to be filled by a supporter/drafter of this specification.
Suggestions / Notes
This needs to be filled by a supporter/drafter of this specification.