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@yuruwang yuruwang commented Nov 6, 2018

  • Compute shader (shaders/compute.comp): perform physics calculation and culling
  • Vertex shader (shaders/grass.vert): transform Bezier curve points transformation
  • Tessellation control shader (shaders/grass.tesc)
  • Tessellation evaluation shader (shaders/grass.tese)
  • Fragment shader (shaders/grass.frag): shade the grass geometry

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