Skip to content

Pull requests: FAForever/FA-Binary-Patches

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

Add Sim Lua checksum
#141 opened Feb 20, 2026 by 4z0t Loading…
Alternative fix for units aiming 1 tick ahead
#137 opened Feb 18, 2026 by lL1l1 Loading…
1 of 5 tasks
Enable dbg_Emitter
#135 opened Feb 15, 2026 by Hdt80bro Loading…
Serialize added entity fields
#134 opened Feb 15, 2026 by Hdt80bro Loading…
Let GetTextureDimensions accept second argument
#133 opened Feb 15, 2026 by Hdt80bro Loading…
sim Unit:ForceReclaim(bool)
#130 opened Jan 23, 2026 by Strogoo Loading…
Lua Memory Pool
#129 opened Jan 9, 2026 by 4z0t Draft
Update effects every tick
#128 opened Dec 24, 2025 by Hdt80bro Loading…
Optimize user entity transform interpolations
#127 opened Dec 24, 2025 by Hdt80bro Loading…
Interpolate vision ranges
#126 opened Dec 24, 2025 by Hdt80bro Draft
[WIP] New fog of war
#121 opened May 29, 2025 by Strogoo Loading…
[WIP] Share stratum textures from terrain.fx to mesh.fx
#120 opened May 27, 2025 by Strogoo Loading…
[WIP] Lighting
#118 opened May 13, 2025 by Strogoo Loading…
UI SetTerrainLightingMultiplier
#117 opened May 12, 2025 by Strogoo Loading…
Unit:ForceReverseMove
#116 opened May 8, 2025 by Strogoo Loading…
Adjustable LODCutoffs
#115 opened Apr 28, 2025 by Strogoo Loading…
Add SharedPtr implementation
#108 opened Dec 5, 2024 by 4z0t Loading…
Remove stack frame of some math funcs
#105 opened Nov 20, 2024 by 4z0t Loading…
Ignore bat files
#104 opened Nov 16, 2024 by 4z0t Loading…
Remove formation scaling
#76 opened Apr 12, 2024 by Hdt80bro Loading…
ProTip! no:milestone will show everything without a milestone.