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1 change: 0 additions & 1 deletion cfg/cs2fixes/cs2fixes.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,6 @@ cs2f_trigger_timer_enable 0 // Whether to process countdown messages said by C
cs2f_block_nav_lookup 0 // Whether to block navigation mesh lookup, improves server performance but breaks bot navigation
cs2f_flashlight_enable 0 // Whether to enable flashlights
cs2f_infinite_reserve_ammo 0 // Whether to enable infinite reserve ammo on weapons
cs2f_purge_entity_strings 0 // Whether to purge the EntityNames stringtable on new rounds
cs2f_disable_subtick_move 0 // Whether to disable subtick movement
cs2f_disable_subtick_shooting 0 // Whether to disable subtick shooting, experimental (WARNING: add "log_flags Shooting +DoNotEcho" to your cfg to prevent console spam on every shot fired)
cs2f_full_alltalk 0 // Whether to enforce sv_full_alltalk 1
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13 changes: 3 additions & 10 deletions gamedata/cs2fixes.games.txt
Original file line number Diff line number Diff line change
Expand Up @@ -42,8 +42,8 @@
"ServerMovementUnlock"
{
"library" "server"
"windows" "\x0F\x86\xB8\x2A\x2A\x2A\xF3\x0F\x58\xD4"
"linux" "\x0F\x87\x2A\x2A\x2A\x2A\xF3\x0F\x10\x3D\x2A\x2A\x2A\x2A\xF3\x0F\x11\xBD"
"windows" "\x0F\x86\xB0\x2A\x2A\x2A\xF3\x0F\x58\xD4"
"linux" "\x0F\x87\x2A\x2A\x2A\x2A\xF3\x0F\x10\x35\x2A\x2A\x2A\x2A\xF3\x0F\x11\xB5\x2A\x2A\x2A\x2A\x48\x89\xDE"
}
// String: "CCSPlayerPawnBase::SwitchTeam", just keep in mind this is actually CCSPlayerController::SwitchTeam
"CCSPlayerController_SwitchTeam"
Expand Down Expand Up @@ -247,13 +247,6 @@
"windows" "\x4C\x8B\xDC\x49\x89\x5B\x2A\x49\x89\x6B\x2A\x49\x89\x73\x2A\x49\x89\x7B\x2A\x41\x56\x48\x83\xEC\x2A\x49\xC7\x43\x2A\x2A\x2A\x2A\x2A\x48\x8D\x05\x2A\x2A\x2A\x2A\x49\x89\x43\x2A\x41\x8B\xF8"
"linux" "\x55\x48\x8D\x05\x2A\x2A\x2A\x2A\x48\x89\xE5\x41\x57\x49\x89\xCF\x41\x56\x41\x89\xD6"
}
// the longer function containing "___clientsideitemsplaceholder0___"
"CNetworkStringTable_DeleteAllStrings"
{
"library" "engine"
"windows" "\x48\x89\x5C\x24\x2A\x48\x89\x7C\x24\x2A\x41\x56\x48\x83\xEC\x2A\x45\x33\xF6"
"linux" "\x55\x48\x89\xE5\x41\x57\x41\x56\x41\x55\x41\x54\x45\x31\xE4\x53\x48\x89\xFB\x48\x83\xEC\x2A\x48\x83\x7F"
}
// "PlayerMovementTraces"
"ProcessMovement"
{
Expand Down Expand Up @@ -544,7 +537,7 @@
// Server
"ServerMovementUnlock"
{
"windows" "\xE9\xB9\x00\x00\x00\x90"
"windows" "\xE9\xB1\x00\x00\x00\x90"
"linux" "\x90\x90\x90\x90\x90\x90"
}
"FixWaterFloorJump"
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