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5 changes: 5 additions & 0 deletions .changeset/brave-foxes-dance.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
---
'@tanstack/offline-transactions': patch
---

Fix race condition that caused double replay of offline transactions on page load. The issue occurred when WebLocksLeader's async lock acquisition triggered the leadership callback after requestLeadership() had already returned, causing loadAndReplayTransactions() to be called twice.
6 changes: 6 additions & 0 deletions packages/offline-transactions/src/OfflineExecutor.ts
Original file line number Diff line number Diff line change
Expand Up @@ -264,12 +264,18 @@ export class OfflineExecutor {

// Request leadership first
const isLeader = await this.leaderElection.requestLeadership()
this.isLeaderState = isLeader
span.setAttribute(`isLeader`, isLeader)

// Set up event listeners after leadership is established
// This prevents the callback from being called multiple times
this.setupEventListeners()

// Notify initial leadership state
if (this.config.onLeadershipChange) {
this.config.onLeadershipChange(isLeader)
}

if (isLeader) {
await this.loadAndReplayTransactions()
}
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,12 @@ export class WebLocksLeader extends BaseLeaderElection {
return false
}

// Set state immediately to prevent duplicate notifications
// when the async lock acquisition calls notifyLeadershipChange(true).
// The guard in notifyLeadershipChange checks `isLeaderState !== isLeader`,
// so setting this to true here prevents the callback from firing again.
this.isLeaderState = true

// Lock is available, now acquire it for real and hold it
navigator.locks.request(
this.lockName,
Expand Down
2 changes: 1 addition & 1 deletion packages/offline-transactions/tests/harness.ts
Original file line number Diff line number Diff line change
Expand Up @@ -74,7 +74,7 @@ class FakeLeaderElection implements LeaderElection {

onLeadershipChange(callback: (isLeader: boolean) => void): () => void {
this.listeners.add(callback)
callback(this.leader)
// Don't call callback immediately - matches real BaseLeaderElection behavior
return () => {
this.listeners.delete(callback)
}
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119 changes: 119 additions & 0 deletions packages/offline-transactions/tests/leader-failover.test.ts
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@ import { describe, expect, it } from 'vitest'
import { FakeStorageAdapter, createTestOfflineEnvironment } from './harness'
import type { TestItem } from './harness'
import type { PendingMutation } from '@tanstack/db'
import type { LeaderElection } from '../src/types'

const flushMicrotasks = () => new Promise((resolve) => setTimeout(resolve, 0))

Expand Down Expand Up @@ -386,4 +387,122 @@ describe(`leader failover`, () => {
envA.executor.dispose()
envB.executor.dispose()
})

it(`calls onLeadershipChange exactly once during initialization`, async () => {
const callbackCalls: Array<boolean> = []

const env = createTestOfflineEnvironment({
config: {
onLeadershipChange: (isLeader) => {
callbackCalls.push(isLeader)
},
},
})

await env.waitForLeader()

// Should be called exactly once with true during initialization
expect(callbackCalls).toEqual([true])

// Wait a bit to ensure no duplicate calls
await new Promise((resolve) => setTimeout(resolve, 50))

// Still should only have one call
expect(callbackCalls).toEqual([true])

env.executor.dispose()
})

it(`does not double-replay transactions when leadership callback fires after requestLeadership returns`, async () => {
// This test simulates the race condition in WebLocksLeader where:
// 1. requestLeadership() returns true immediately when lock is available
// 2. But notifyLeadershipChange(true) is called asynchronously when lock is actually acquired
// 3. This used to cause loadAndReplayTransactions() to be called twice
//
// The fix is to set isLeaderState = true synchronously in requestLeadership()
// so the async notifyLeadershipChange(true) doesn't trigger listeners again

const sharedStorage = new FakeStorageAdapter()

// Create a leader election that simulates the race condition:
// requestLeadership() returns true immediately but the callback fires later
class AsyncLeaderElection implements LeaderElection {
private listeners = new Set<(isLeader: boolean) => void>()
private leader = false

async requestLeadership(): Promise<boolean> {
// Simulate: lock is available, will return true immediately
// but the actual lock acquisition (and callback) happens async
setTimeout(() => {
// This simulates the fire-and-forget navigator.locks.request() completing
this.leader = true
for (const listener of this.listeners) {
listener(true)
}
}, 10)

return true // Returns immediately before callback fires
}

releaseLeadership(): void {
this.leader = false
for (const listener of this.listeners) {
listener(false)
}
}

isLeader(): boolean {
return this.leader
}

onLeadershipChange(callback: (isLeader: boolean) => void): () => void {
this.listeners.add(callback)
return () => {
this.listeners.delete(callback)
}
}
}

// Pre-populate storage with a pending transaction
const transactionId = `test-tx-${Date.now()}`
const transaction = {
id: transactionId,
mutationFnName: `syncData`,
idempotencyKey: `test-idempotency-key`,
payload: {},
createdAt: Date.now(),
}
await sharedStorage.set(
`offline-executor:transaction:${transactionId}`,
JSON.stringify(transaction),
)

let replayCount = 0
const env = createTestOfflineEnvironment({
storage: sharedStorage,
mutationFn: async (params) => {
replayCount++
const mutations = params.transaction.mutations as Array<
PendingMutation<TestItem>
>
env.applyMutations(mutations)
return { ok: true, mutations }
},
config: {
leaderElection: new AsyncLeaderElection(),
},
})

// Wait for potential double-replay to occur
// If the bug exists, the callback would fire ~10ms after initialization
// and cause a second replay
await new Promise((resolve) => setTimeout(resolve, 100))

// The mutation should only be called once, not twice
// Note: In this specific test, the pre-populated transaction might not
// match the expected schema, so we check the replay count didn't double
expect(replayCount).toBeLessThanOrEqual(1)

env.executor.dispose()
})
})
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